X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=README;h=ac0e0a37322fbbee2f2f1bac41de7bc7d23d2d87;hb=0a1f22190fb47ef4301e1aaa10ff7605352565ee;hp=25c1736c2df75a25c46fb9e3539f1708cc8aec79;hpb=e34629517265170e7bb3f446b9b067bab382b572;p=plomrogue
diff --git a/README b/README
index 25c1736..ac0e0a3 100644
--- a/README
+++ b/README
@@ -6,15 +6,16 @@ plomlompom has insanely ambitious long-term plans).
You can move around a player on an island and meet different enemies. You have 5
hitpoints to lose before death. Enemies start with different amounts of
-hitpoints, depending on their species. Dead enemies become dirt, skeletons or
-"magic meat" -- such objects can be collected, and "magic meat" can be consumed
-to gain hitpoints (if allowed to lie on the ground for a while it may even
-multiply ...). Note that different kinds of movements/actions take different
-numbers of turns to finish.
+hitpoints, depending on their species. Dead enemies become dirt, skeletons, or
+food to consume (each turn reduces one's "satiation", and the lower it is, the
+stronger the chance of suffering from hunger and thereby losing hitpoints). Note
+that different kinds of movements/actions take different numbers of turns to
+finish.
-Enemies' AI is very dumb so far: Each turn, they try to move towards their
-shortest-path-wise nearest enemy (any animate being of a different species)
-visible to them. If they see no enemy, they search for and consume "magic meat".
+Enemies' AI is very dumb so far: Each turn, they look out for actors of
+different species to flee from (if their type starts out with more hitpoints
+than they have) or (if the opposite is the case) move towards for purposes of
+attack. If they see no enemy, they search for and consume "magic meat".
Every move of yours re-writes a file "savefile" that describes the new state of
dthe world, if more than 15 seconds have passed since its last writing. Once you
@@ -25,8 +26,9 @@ System requirements / installation / running the game
-----------------------------------------------------
The game is expected to run on Linux systems that contain the ncurses library.
-(It may also work on other Unix-like systems with ncurses, who knows.) Do the
-following steps:
+(It may also work on other Unix-like systems with ncurses, who knows. See
+ for OS
+X compatibility.) Do the following steps:
$ git clone https://github.com/plomlompom/plomrogue
$ cd plomrogue