X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=414e1550a715709090833998aba408abd5cd8842;hb=7200388374e47f0c4370bd033be9c60247f2a076;hp=17d136419b53d61ce5a03d2f5d6a540bc328c3b3;hpb=c53b42dfc7e4de104f9189428dd5b9a0d431c00a;p=plomrogue
diff --git a/TODO b/TODO
index 17d1364..414e155 100644
--- a/TODO
+++ b/TODO
@@ -9,21 +9,19 @@ BOTH SERVER/CLIENT:
- be more strict and humble when allocating memory from the stack
-SERVER:
+- maps are always as wide as high, so only use one of the two values
-- implement field of view / line of sight and obstacles for those on the map
+SERVER:
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
-- why does an MapObjAct id of 0 fail?
-
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- repair single window interface config files (fix double use of keycode 100)