X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;hp=00b66b2ed702694a56b220423db14b4afab45476;hpb=1452d43c6d7c89219cda91362da53ac8e4acb887;p=plomrogue
diff --git a/TODO b/TODO
index 00b66b2..7557ab3 100644
--- a/TODO
+++ b/TODO
@@ -2,10 +2,6 @@ Next planned steps in plomrogue development:
IN GENERAL:
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
- expand use of hardcoded_strings module(s)
BOTH SERVER/CLIENT:
@@ -13,9 +9,12 @@ BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss
+
SERVER:
-- optimize too-slow AI / FOV algorithms
+- consider
+
- save confserver/world data in record and save file, too; handle them like god
commands