X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=e4ae4fc25ee35e0dcbba7331e7a4fe1eb4818422;hp=c48735b63846d6411b64d60baa94a6ecb213c9dd;hpb=a682b00a95dad20d8a85ebd76bb5e276884fc745;p=plomrogue diff --git a/TODO b/TODO index c48735b..7557ab3 100644 --- a/TODO +++ b/TODO @@ -2,10 +2,6 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: @@ -13,6 +9,8 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate +- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss + SERVER: - consider @@ -21,14 +19,8 @@ SERVER: - save confserver/world data in record and save file, too; handle them like god commands -- ensure atomic re-writing of savefile - -- FOV algorithm is buggy in large maps - CLIENT: - enable toggling of window borders - make log scrollable - -- do something about a growing log slowing down the client