X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=e4ae4fc25ee35e0dcbba7331e7a4fe1eb4818422;hp=c48735b63846d6411b64d60baa94a6ecb213c9dd;hpb=a682b00a95dad20d8a85ebd76bb5e276884fc745;p=plomrogue
diff --git a/TODO b/TODO
index c48735b..7557ab3 100644
--- a/TODO
+++ b/TODO
@@ -2,10 +2,6 @@ Next planned steps in plomrogue development:
IN GENERAL:
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
- expand use of hardcoded_strings module(s)
BOTH SERVER/CLIENT:
@@ -13,6 +9,8 @@ BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss
+
SERVER:
- consider
@@ -21,14 +19,8 @@ SERVER:
- save confserver/world data in record and save file, too; handle them like god
commands
-- ensure atomic re-writing of savefile
-
-- FOV algorithm is buggy in large maps
-
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- do something about a growing log slowing down the client