X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=9226ff0def768bd29f9bbb0dc3dfa5a68a525f73;hb=6b1d36c9e673fd8f8595119080dca63a39ba483b;hp=edd205df2f0e40eaab5c9e57a9eb3e11d55530cd;hpb=710fcd42bb436bd74fcf8c064c434aff800c3496;p=plomrogue diff --git a/TODO b/TODO index edd205d..9226ff0 100644 --- a/TODO +++ b/TODO @@ -7,17 +7,16 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: @@ -25,4 +24,4 @@ CLIENT: - make log scrollable -- re-organize code: empty misc.h into proper modules, split up windows.h +- nav_inventory() expects too short inventory string length for i