X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=f9d5829b125ef2df8d63bc08761be33f93c65691;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue
diff --git a/TODO b/TODO
index 8090274..971c47a 100644
--- a/TODO
+++ b/TODO
@@ -13,14 +13,17 @@ SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- re-organize code: empty misc.h into proper modules, split up windows.h