X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=c6623da4ddf03a19c52db310a12cb1e684a275a2;hb=0438f2fc5df337e4264103a86c1765ace9c6565a;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue diff --git a/TODO b/TODO index db62941..c6623da 100644 --- a/TODO +++ b/TODO @@ -7,19 +7,16 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory - -- in startup script, pipe server output to log file instead of stdout +- be more strict and humble when allocating memory from the stack SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: