X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=e80f6d7de8231ccb04415f9f07fcc60b2d9a5339;hb=2a60941d0815c19c11a01943faed931e0b364d4f;hp=edd205df2f0e40eaab5c9e57a9eb3e11d55530cd;hpb=710fcd42bb436bd74fcf8c064c434aff800c3496;p=plomrogue
diff --git a/TODO b/TODO
index edd205d..e80f6d7 100644
--- a/TODO
+++ b/TODO
@@ -7,22 +7,21 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
+- why does an MapObjAct id of 0 fail?
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h