X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=new%2Fexample_client.py;fp=new%2Fexample_client.py;h=88939ba4d9fe026584fbaff0206dcec14e5f4a9d;hb=1fbd3687acb5edcdf043abfed92ec022d342f807;hp=2a4b80cc6e03fe722033790a310f84e90c830f64;hpb=b65fcff5e5499f5c3c57f0c4d8f205643be5ebb7;p=plomrogue2-experiments
diff --git a/new/example_client.py b/new/example_client.py
index 2a4b80c..88939ba 100755
--- a/new/example_client.py
+++ b/new/example_client.py
@@ -33,11 +33,11 @@ class ClientMap(Map):
cut_end = cut_start + view_width
map_lines[:] = [line[cut_start:cut_end] for line in map_lines]
- def format_to_view(self, map_cells, center, size, indent_first_line):
+ def format_to_view(self, map_cells, center, size):
def map_cells_to_lines(map_cells):
map_view_chars = []
- if indent_first_line:
+ if self.start_indented:
map_view_chars += ['0']
x = 0
y = 0
@@ -51,9 +51,9 @@ class ClientMap(Map):
map_view_chars += ['\n']
x = 0
y += 1
- if y % 2 == int(not indent_first_line):
+ if y % 2 == int(not self.start_indented):
map_view_chars += ['0']
- if y % 2 == int(not indent_first_line):
+ if y % 2 == int(not self.start_indented):
map_view_chars = map_view_chars[:-1]
map_view_chars = map_view_chars[:-1]
return ''.join(map_view_chars).split('\n')
@@ -85,9 +85,9 @@ def cmd_TURN(game, n):
cmd_TURN.argtypes = 'int:nonneg'
-def cmd_VISIBLE_MAP(game, offset, size):
- game.new_map(offset, size)
-cmd_VISIBLE_MAP.argtypes = 'yx_tuple yx_tuple:pos'
+def cmd_VISIBLE_MAP(game, size, indent_first_line):
+ game.new_map(size, indent_first_line)
+cmd_VISIBLE_MAP.argtypes = 'yx_tuple:pos bool'
def cmd_VISIBLE_MAP_LINE(game, y, terrain_line):
@@ -153,9 +153,8 @@ class Game(GameBase):
self.do_quit = False
self.tui = None
- def new_map(self, offset, size):
- self.map_ = ClientMap(size)
- self.offset = offset
+ def new_map(self, size, indent_first_line):
+ self.map_ = ClientMap(size, start_indented=indent_first_line)
@property
def player(self):
@@ -449,10 +448,8 @@ class MapWidget(Widget):
center = self.tui.game.player.position
if self.tui.examiner_mode:
center = self.tui.examiner_position
- indent_first_line = not bool(self.tui.game.offset.y % 2)
lines = self.tui.game.map_.\
- format_to_view(annotated_terrain, center, self.size,
- indent_first_line)
+ format_to_view(annotated_terrain, center, self.size)
pad_or_cut_x(lines)
pad_y(lines)
self.safe_write(lines_to_colored_chars(lines))