X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=plomrogue-server.py;h=5a45c1b18b41fbd2b56956e3fb069c6d2c5d003e;hb=3598b2537f135ff7b7635e22a823661c6bdb9ff5;hp=0098e472c22dee6857343892b3ef4e521015b79d;hpb=596fa8650135f6f757fd021f723aef957d5b7a8d;p=plomrogue diff --git a/plomrogue-server.py b/plomrogue-server.py index 0098e47..5a45c1b 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -120,6 +120,7 @@ def save_world(): # Dummy for saving all commands to reconstruct current world state. # Misses same optimizations as record() from the original record(). atomic_write(io_db["path_save"], + "PLAYER_TYPE " + str(world_db["PLAYER_TYPE"]) + "\n" + "TURN " + str(world_db["TURN"]) + "\n" + "SEED_RANDOMNESS " + str(world_db["SEED_RANDOMNESS"]) + "\n" + "SEED_MAP " + str(world_db["SEED_MAP"]) + "\n") @@ -237,6 +238,11 @@ def play_game(): obey(read_command(), "in file", do_record=True) +def remake_map(): + # DUMMY. + print("I'd (re-)make the map now, if only I knew how.") + + def worlddb_value_setter(key, min, max): """Generate: Set world_db[key] to int(val_string) if >= min and <= max.""" def func(val_string): @@ -262,6 +268,12 @@ def command_quit(): raise SystemExit("received QUIT command") +def command_seedmap(seed_string): + """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map.""" + worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) + remake_map() + + def command_makeworld(seed_string): # Mere dummy so far. worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) @@ -279,10 +291,11 @@ commands_db = { "QUIT": (0, True, command_quit), "PING": (0, True, command_ping), "MAKE_WORLD": (1, False, command_makeworld), - "SEED_MAP": (1, False, worlddb_value_setter("SEED_MAP", 0, 4294967295)), + "SEED_MAP": (1, False, command_seedmap), "SEED_RANDOMNESS": (1, False, worlddb_value_setter("SEED_RANDOMNESS", 0, 4294967295)), - "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)) + "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)), + "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)) } @@ -290,7 +303,8 @@ commands_db = { world_db = { "TURN": 0, "SEED_MAP": 0, - "SEED_RANDOMNESS": 0 + "SEED_RANDOMNESS": 0, + "PLAYER_TYPE": 0 }