X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=plomrogue-server.py;h=5a45c1b18b41fbd2b56956e3fb069c6d2c5d003e;hb=3598b2537f135ff7b7635e22a823661c6bdb9ff5;hp=0098e472c22dee6857343892b3ef4e521015b79d;hpb=596fa8650135f6f757fd021f723aef957d5b7a8d;p=plomrogue
diff --git a/plomrogue-server.py b/plomrogue-server.py
index 0098e47..5a45c1b 100755
--- a/plomrogue-server.py
+++ b/plomrogue-server.py
@@ -120,6 +120,7 @@ def save_world():
# Dummy for saving all commands to reconstruct current world state.
# Misses same optimizations as record() from the original record().
atomic_write(io_db["path_save"],
+ "PLAYER_TYPE " + str(world_db["PLAYER_TYPE"]) + "\n" +
"TURN " + str(world_db["TURN"]) + "\n" +
"SEED_RANDOMNESS " + str(world_db["SEED_RANDOMNESS"]) + "\n" +
"SEED_MAP " + str(world_db["SEED_MAP"]) + "\n")
@@ -237,6 +238,11 @@ def play_game():
obey(read_command(), "in file", do_record=True)
+def remake_map():
+ # DUMMY.
+ print("I'd (re-)make the map now, if only I knew how.")
+
+
def worlddb_value_setter(key, min, max):
"""Generate: Set world_db[key] to int(val_string) if >= min and <= max."""
def func(val_string):
@@ -262,6 +268,12 @@ def command_quit():
raise SystemExit("received QUIT command")
+def command_seedmap(seed_string):
+ """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map."""
+ worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string)
+ remake_map()
+
+
def command_makeworld(seed_string):
# Mere dummy so far.
worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string)
@@ -279,10 +291,11 @@ commands_db = {
"QUIT": (0, True, command_quit),
"PING": (0, True, command_ping),
"MAKE_WORLD": (1, False, command_makeworld),
- "SEED_MAP": (1, False, worlddb_value_setter("SEED_MAP", 0, 4294967295)),
+ "SEED_MAP": (1, False, command_seedmap),
"SEED_RANDOMNESS": (1, False, worlddb_value_setter("SEED_RANDOMNESS", 0,
4294967295)),
- "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535))
+ "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)),
+ "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255))
}
@@ -290,7 +303,8 @@ commands_db = {
world_db = {
"TURN": 0,
"SEED_MAP": 0,
- "SEED_RANDOMNESS": 0
+ "SEED_RANDOMNESS": 0,
+ "PLAYER_TYPE": 0
}