X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=roguelike-server;h=6272b53f030d48ade9bd0e1657539f36d7d226e6;hb=df973a6f53bb87c74e0ae269fd5df45aff73ecdb;hp=c727b66f2d18f45f3681bd6766688c47be9375ff;hpb=480be993b5518ec204c22353a1c19867842de64a;p=plomrogue
diff --git a/roguelike-server b/roguelike-server
index c727b66..6272b53 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -56,7 +56,7 @@ def setup_server_io():
"""Fill IO files DB with proper file( path)s. Write process IO test string.
Ensure IO files directory at server/. Remove any old input file if found.
- Set up new input file for reading, and new output file for writing. Start
+ Set up new input file for reading, and new output file for appending. Start
output file with process hash line of format PID + " " + floated UNIX time
(io_db["teststring"]). Raise SystemExit if file is found at path of either
record or save file plus io_db["tmp_suffix"].
@@ -73,7 +73,7 @@ def setup_server_io():
io_db["verbose"] = False
io_db["record_chunk"] = ""
os.makedirs(io_db["path_server"], exist_ok=True)
- io_db["file_out"] = open(io_db["path_out"], "w")
+ io_db["file_out"] = open(io_db["path_out"], "a")
strong_write(io_db["file_out"], io_db["teststring"] + "\n")
if os.access(io_db["path_in"], os.F_OK):
os.remove(io_db["path_in"])
@@ -648,10 +648,10 @@ def actor_move(t):
if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
- log("You wound " + hitted_name + ".")
+ log("You WOUND" + hitted_name + ".")
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
- log(hitter_name +" wounds you.")
+ log(hitter_name +" WOUNDS you.")
decrement_lifepoints(world_db["Things"][hit_id])
return
passable = "." == chr(world_db["MAP"][pos])
@@ -665,9 +665,7 @@ def actor_move(t):
world_db["Things"][id]["T_POSX"] = move_result[2]
build_fov_map(t)
if t == world_db["Things"][0]:
- log("You move " + dir + ".")
- elif t == world_db["Things"][0]:
- log("You fail to move " + dir + ".")
+ log("You MOVE " + dir + ".")
def actor_pick_up(t):
@@ -689,9 +687,7 @@ def actor_pick_up(t):
world_db["Things"][id]["carried"] = True
t["T_CARRIES"].append(id)
if t == world_db["Things"][0]:
- log("You pick up an object.")
- elif t == world_db["Things"][0]:
- log("You try to pick up an object, but there is none.")
+ log("You PICK UP an object.")
def actor_drop(t):
@@ -702,9 +698,7 @@ def actor_drop(t):
t["T_CARRIES"].remove(id)
world_db["Things"][id]["carried"] = False
if t == world_db["Things"][0]:
- log("You drop an object.")
- elif t == world_db["Things"][0]:
- log("You try to drop an object, but you own none.")
+ log("You DROP an object.")
def actor_use(t):
@@ -718,11 +712,9 @@ def actor_use(t):
del world_db["Things"][id]
t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_TOOLPOWER"]
if t == world_db["Things"][0]:
- log("You consume this object.")
+ log("You CONSUME this object.")
elif t == world_db["Things"][0]:
- log("You try to use this object, but fail.")
- elif t == world_db["Things"][0]:
- log("You try to use an object, but you own none.")
+ log("You try to use this object, but FAIL.")
def thingproliferation(t, prol_map):
@@ -759,7 +751,7 @@ def try_healing(t):
if (testval <= 1 or 1 == (rand.next() % testval)):
t["T_LIFEPOINTS"] += 1
if t == world_db["Things"][0]:
- log("You heal.")
+ log("You HEAL.")
def hunger_per_turn(type_id):
@@ -774,9 +766,9 @@ def hunger(t):
if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])):
if t == world_db["Things"][0]:
if t["T_SATIATION"] < 0:
- log("You suffer from hunger.")
+ log("You SUFFER from hunger.")
else:
- log("You suffer from over-eating.")
+ log("You SUFFER from over-eating.")
decrement_lifepoints(t)
@@ -1148,6 +1140,15 @@ def id_setter(id, category, id_store=False, start_at_1=False):
return id
+def command_plugin(str_plugin):
+ """Run code in plugins/[str_plugin]."""
+ if (str_plugin.replace("_", "").isalnum()
+ and os.access("plugins/" + str_plugin, os.F_OK)):
+ exec(open("plugins/" + str_plugin).read())
+ return
+ print("Bad plugin name:", str_plugin)
+
+
def command_ping():
"""Send PONG line to server output file."""
strong_write(io_db["file_out"], "PONG\n")
@@ -1215,7 +1216,7 @@ def play_pickup():
if world_db["Things"][id]["T_POSY"] == t["T_POSY"]
if world_db["Things"][id]["T_POSX"] == t["T_POSX"]]
if not len(ids):
- log("Nothing to pick up.")
+ log("NOTHING to pick up.")
else:
set_command("pick_up")
@@ -1224,7 +1225,7 @@ def play_drop(str_arg):
"""Try "drop" as player's T_COMMAND, int(str_arg) as T_ARGUMENT / slot."""
t = world_db["Things"][0]
if 0 == len(t["T_CARRIES"]):
- log("You have nothing to drop in your inventory.")
+ log("You have NOTHING to drop in your inventory.")
else:
val = integer_test(str_arg, 0, 255)
if None != val and val < len(t["T_CARRIES"]):
@@ -1238,14 +1239,14 @@ def play_use(str_arg):
"""Try "use" as player's T_COMMAND, int(str_arg) as T_ARGUMENT / slot."""
t = world_db["Things"][0]
if 0 == len(t["T_CARRIES"]):
- log("You have nothing to use in your inventory.")
+ log("You have NOTHING to use in your inventory.")
else:
val = integer_test(str_arg, 0, 255)
if None != val and val < len(t["T_CARRIES"]):
id = t["T_CARRIES"][val]
type = world_db["Things"][id]["T_TYPE"]
if not world_db["ThingTypes"][type]["TT_TOOL"] == "food":
- log("You can't consume this thing.")
+ log("You CAN'T consume this thing.")
return
world_db["Things"][0]["T_ARGUMENT"] = val
set_command("use")
@@ -1267,7 +1268,7 @@ def play_move(str_arg):
world_db["Things"][0]["T_ARGUMENT"] = dir
set_command("move")
return
- log("You can't move there.")
+ log("You CAN'T move there.")
def command_seedrandomness(seed_string):
@@ -1672,6 +1673,7 @@ be ignored in replay mode if read from server input file), and ([2]) a function
to be called on it.
"""
commands_db = {
+ "PLUGIN": (1, True, command_plugin),
"QUIT": (0, True, command_quit),
"PING": (0, True, command_ping),
"THINGS_HERE": (2, True, command_thingshere),