X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=roguelike-server;h=f7b2896f104a20fd49ff6cd85ba8b15efc95227e;hb=fe181abb53dad216781c36967033f8c55cbf1c71;hp=6272b53f030d48ade9bd0e1657539f36d7d226e6;hpb=7afd130c2f85eb46bdad2eee652c7e1ce71ca5bc;p=plomrogue
diff --git a/roguelike-server b/roguelike-server
index 6272b53..f7b2896 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -34,7 +34,7 @@ def prep_library():
"""Prepare ctypes library at ./libplomrogue.so"""
libpath = ("./libplomrogue.so")
if not os.access(libpath, os.F_OK):
- raise SystemExit("No library " + libpath + ", run ./redo first?")
+ raise SystemExit("No library " + libpath + ", run ./build.sh first?")
libpr = ctypes.cdll.LoadLibrary(libpath)
libpr.seed_rrand.restype = ctypes.c_uint32
return libpr
@@ -585,11 +585,6 @@ def build_fov_map(t):
raise RuntimeError("Malloc error in build_fov_Map().")
-def log_help():
- """Send quick usage info to log."""
- log("LOG See README file for help.")
-
-
def decrement_lifepoints(t):
"""Decrement t's lifepoints by 1, and if to zero, corpse it.
@@ -1288,7 +1283,6 @@ def command_makeworld(seed_string):
according to ThingTypes' TT_START_NUMBERS, with Thing of ID 0 to ThingType
of ID = world["PLAYER_TYPE"]. Place Things randomly, and actors not on each
other. Init player's memory map. Write "NEW_WORLD" line to out file.
- Call log_help().
"""
def free_pos():
@@ -1351,7 +1345,6 @@ def command_makeworld(seed_string):
id = id_setter(-1, "Things")
world_db["Things"][id] = new_Thing(type, free_pos())
strong_write(io_db["file_out"], "NEW_WORLD\n")
- log_help()
def command_maplength(maplength_string):
@@ -1371,7 +1364,6 @@ def command_worldactive(worldactive_string):
An active world can always be set inactive. An inactive world can only be
set active with a "wait" ThingAction, and a player Thing (of ID 0), and a
map. On activation, rebuild all Things' FOVs, and the player's map memory.
- Also call log_help().
"""
val = integer_test(worldactive_string, 0, 1)
if None != val:
@@ -1401,7 +1393,6 @@ def command_worldactive(worldactive_string):
empty_fovmap = bytearray(b" " * world_db["MAP_LENGTH"] ** 2)
world_db["Things"][0]["fovmap"] = empty_fovmap
world_db["WORLD_ACTIVE"] = 1
- log_help()
else:
print("Ignoring: Not all conditions for world activation met.")