X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=server%2Fworld.py;h=c00b5f14374bfb1fb2ca45c2b3af2e5c76255591;hb=81f8bee1a21642c56b1fead9ba79afdad0c8b451;hp=3a68ee407428b5d14cab74db7d5a50f5ba57c04b;hpb=0dd5be3b48b45d1be5cec5ff18f3cb633f99886d;p=plomrogue
diff --git a/server/world.py b/server/world.py
index 3a68ee4..c00b5f1 100644
--- a/server/world.py
+++ b/server/world.py
@@ -6,7 +6,6 @@
from server.config.world_data import world_db
from server.io import log
from server.utils import rand
-from server.utils import id_setter
def try_healing(t):
@@ -52,11 +51,12 @@ def set_world_inactive():
def turn_over():
"""Run game world and its inhabitants until new player input expected."""
- from server.config.actions import action_db, ai_func
- from server.config.misc import thingproliferation_func
+ from server.ai import ai
+ from server.config.actions import action_db
+ from server.config.misc import calc_effort_func
from server.update_map_memory import update_map_memory
+ from server.thingproliferation import thingproliferation
id = 0
- whilebreaker = False
while world_db["Things"][0]["T_LIFEPOINTS"]:
proliferable_map = world_db["MAP"][:]
for id in [id for id in world_db["Things"]
@@ -73,9 +73,8 @@ def turn_over():
if not Thing["T_COMMAND"]:
update_map_memory(Thing)
if 0 == id:
- whilebreaker = True
- break
- ai_func(Thing)
+ return
+ ai(Thing)
try_healing(Thing)
hunger(Thing)
if Thing["T_LIFEPOINTS"]:
@@ -83,12 +82,11 @@ def turn_over():
taid = [a for a in world_db["ThingActions"]
if a == Thing["T_COMMAND"]][0]
ThingAction = world_db["ThingActions"][taid]
- if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]:
+ effort = calc_effort_func(ThingAction, Thing)
+ if Thing["T_PROGRESS"] == effort:
action = action_db["actor_" + ThingAction["TA_NAME"]]
action(Thing)
Thing["T_COMMAND"] = 0
Thing["T_PROGRESS"] = 0
- thingproliferation_func(Thing, proliferable_map)
- if whilebreaker:
- break
+ thingproliferation(Thing, proliferable_map)
world_db["TURN"] += 1