X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=server%2Fworld.py;h=d472e1f680ca2dd5f10eb7ea72b1eedb98779fa2;hb=refs%2Fheads%2F7drl2016;hp=ff8043ed492398fa9ce5947e868696fb738124af;hpb=96d30b59368f81d9813382785029a10176c94235;p=plomrogue
diff --git a/server/world.py b/server/world.py
index ff8043e..d472e1f 100644
--- a/server/world.py
+++ b/server/world.py
@@ -62,6 +62,7 @@ def set_world_inactive():
def turn_over():
"""Run game world and its inhabitants until new player input expected."""
+ # TODO: Add build_fov_map, actor_move trigger not enough on changing maps.
from server.ai import ai
from server.config.actions import action_db
from server.config.misc import calc_effort
@@ -69,7 +70,6 @@ def turn_over():
from server.thingproliferation import thingproliferation
from server.io import try_worldstate_update
from server.config.io import io_db
- id = 0
while world_db["Things"][0]["T_LIFEPOINTS"]:
proliferable_map = world_db["MAP"][:]
for tid in [tid for tid in world_db["Things"]