X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fclient%2Fio.h;h=12a56c01fd38787c26621344cc16a6bb74341a46;hb=a18ffcfc0b1527b5751ff9c76b8bdb7ee181a764;hp=041ed67fdb5732b5815f220ef037f5952afa6d4c;hpb=258e57c1621533e206610453047d829cc8aa13fe;p=plomrogue
diff --git a/src/client/io.h b/src/client/io.h
index 041ed67..12a56c0 100644
--- a/src/client/io.h
+++ b/src/client/io.h
@@ -30,10 +30,10 @@ extern void send(char * msg);
* appropriate quit message to write to stdout when the client winds down. Call
* reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the
* server's out file does not get updated, even on PING requests. Re-focus map
- * view on player if world.autofocus is set. Messages from the out file are put
- * together on the queue first, from which only complete (\n-delimited) messages
- * are read. Queues of messages are worked through completely / emptied before
- * any re-drawing or further server polling happens.
+ * view on player. Messages from the out file are put together on the queue
+ * first, from which only complete (\n-delimited) messages are read. Queues of
+ * messages are worked through completely / emptied before any re-drawing or
+ * further server polling happens.
*/
extern char * io_loop();