X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fclient%2Fmap.h;h=8a3675084d1df838debf93145be2c0e5dbcba7ab;hb=4929d981b03789f914a184f0aabe09bab8263473;hp=cfba067893062605bd749ee7071343f44ec64a42;hpb=5efc409a3640bcc8b2b4d5310a7e09c1e22afeba;p=plomrogue
diff --git a/src/client/map.h b/src/client/map.h
index cfba067..8a36750 100644
--- a/src/client/map.h
+++ b/src/client/map.h
@@ -13,11 +13,6 @@
#include /* uint8_t */
-/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
- * world.focus_each_turn.
- */
-extern void map_scroll(char d);
-
/* Toggle world.look (moving look cursor instead of player over map). */
extern void toggle_lookmode();