X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fclient%2Fmap.h;h=8a3675084d1df838debf93145be2c0e5dbcba7ab;hb=f216ec2fd2f4e826e1318691686131afcb5b0c09;hp=d104c28a897bbebaa7ece711af1688f64c10ec7a;hpb=e03020342a74aef143b1ec38c18966dac64181b5;p=plomrogue
diff --git a/src/client/map.h b/src/client/map.h
index d104c28..8a36750 100644
--- a/src/client/map.h
+++ b/src/client/map.h
@@ -1,27 +1,26 @@
/* src/client/map.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Routines for the game map window.
*/
-#ifndef MAP_H
-#define MAP_H
-
-#include "../common/yx_uint16.h" /* yx_uint16 struct */
-
+#ifndef MAP_H_CLIENT
+#define MAP_H_CLIENT
-struct Map
-{
- struct yx_uint16 size; /* map's height/width in number of cells */
- char * cells; /* sequence of bytes encoding map cells */
-};
+#include /* uint8_t */
+/* Toggle world.look (moving look cursor instead of player over map). */
+extern void toggle_lookmode();
-/* Try changing map window's focus into direction "d" (north = "N" etc.). */
-extern void map_scroll(char d);
+/* Read "command" as look cursor move command, act on it.*/
+extern uint8_t lookmode_nav(char * command);
-/* Center map window on player (even if it is non-visible). */
-extern void map_center();
+/* Send THINGS_HERE query message to server.*/
+extern void query_mapcell();