X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fclient%2Fworld.h;h=99ad75a1794a795fe787f72ee5c8296a186eb0a4;hb=07b41b8fbdfbe03791774bfcc0b4fefb1cc2b4d3;hp=e907922f0cf41847dd224da2ea883659e4f81909;hpb=bc7c3a7ee20d49d725c76d14705b9ef56c096c42;p=plomrogue
diff --git a/src/client/world.h b/src/client/world.h
index e907922..99ad75a 100644
--- a/src/client/world.h
+++ b/src/client/world.h
@@ -33,19 +33,22 @@ struct World
struct Map map; /* game map geometry and content of player's map view */
time_t last_update; /* used for comparison with worldstate file's mtime */
char * log; /* log of player's activities */
- char * things_below_player; /* list of things below the player */
+ char * things_here; /* list of things below the player */
char * path_interface; /* path of interface configuration file */
char * path_commands; /* path of commands config file */
char * player_inventory; /* one-item-per-line string list of owned items */
char * mem_map; /* map cells of player's map memory */
char * queue; /* stores un-processed messages read from the input file */
struct yx_uint8 player_pos; /* coordinates of player on map */
+ struct yx_uint8 look_pos; /* coordinates of look cursor */
uint16_t turn; /* world/game turn */
- uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */
+ int16_t player_satiation; /* player's belly fullness */
+ int16_t godsmood; /* island god's mood */ // 7DRL
+ int16_t godsfavor; /* island god's favor to player */ // 7DRL
uint8_t player_inventory_select; /* index of selected item in inventory */
uint8_t player_lifepoints; /* how alive the player is */
uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/
- uint8_t focus_each_turn; /* if !0, re-focus map on player each new turn */
+ uint8_t look; /* if set, move look cursor over map intead of player */
};