X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.c;h=0ecc10a3dec4b3aa30233cc52df1ffe2e430e595;hb=e6b7840265f17e8934500815030a2fc0553feb81;hp=06f53ab39d14945c11d04a4bf89ce9aad8da683d;hpb=385ac8287af0e5e5b5ab0539b47cda9b8dcbec58;p=plomrogue diff --git a/src/main.c b/src/main.c index 06f53ab..0ecc10a 100644 --- a/src/main.c +++ b/src/main.c @@ -96,7 +96,7 @@ int main(int argc, char *argv[]) world.score = 0; world.log = calloc(1, sizeof(char)); set_cleanup_flag(CLEANUP_LOG); - update_log (&world, " "); + update_log(&world, " "); struct Player player; player.hitpoints = 5; world.player = &player; @@ -200,26 +200,19 @@ int main(int argc, char *argv[]) init_keybindings(&world); set_cleanup_flag(CLEANUP_KEYBINDINGS); struct WinMeta win_meta; - char * err_winmem = "Trouble with init_win:meta() or draw_all_wins() in " + char * err_winmem = "Trouble with init_win_meta() or draw_all_wins() in " "main()."; exit_err(init_win_meta(screen, &win_meta), &world, err_winmem); world.wins.meta = &win_meta; - struct Win win_keys = init_win(&win_meta, "Keys", - 0, 29, &world, draw_keys_win); - world.wins.keys = &win_keys; - struct Win win_info = init_win(&win_meta, "Info", - 3, 20, &world, draw_info_win); - world.wins.info = &win_info; - uint16_t height_logwin = win_meta.padframe.size.y - - (2 + win_info.frame.size.y); - struct Win win_log = init_win(&win_meta, "Log", - height_logwin, 20, &world, draw_log_win); - world.wins.log = &win_log; - uint16_t width_mapwin = win_meta.padframe.size.x - win_keys.frame.size.x - - win_log.frame.size.x - 2; - struct Win win_map = init_win(&win_meta, "Map", - 0, width_mapwin, &world, draw_map_win); - world.wins.map = &win_map; + world.wins.keys = init_win_from_file(&world, "Keys", draw_keys_win); + set_cleanup_flag(CLEANUP_WIN_KEYS); + world.wins.info = init_win_from_file(&world, "Info", draw_info_win); + set_cleanup_flag(CLEANUP_WIN_INFO); + world.wins.log = init_win_from_file(&world, "Log", draw_log_win); + set_cleanup_flag(CLEANUP_WIN_LOG); + world.wins.map = init_win_from_file(&world, "Map", draw_map_win); + set_cleanup_flag(CLEANUP_WIN_MAP); + sorted_wintoggle(&world); /* Replay mode. */