X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fmap_object_actions.h;h=6034611a7df36ddc4d0f8851f5278a72329f6b17;hb=21f71b2e4a9f406110d9add9ae52eec34729519f;hp=2edc172e7a73d1cd96f99b861b957bb5785ed988;hpb=f2a7bc28be634fde4dfe4bde4c83395cab9efa91;p=plomrogue
diff --git a/src/map_object_actions.h b/src/map_object_actions.h
index 2edc172..6034611 100644
--- a/src/map_object_actions.h
+++ b/src/map_object_actions.h
@@ -25,8 +25,10 @@ extern void move_monster(struct World * world, struct Monster * monster);
/* Try to move player in direction "d". On contact with monster, fight / reduce
- * monster's hitpoints, and thereby potentially trigger the monster's death.
- * Update the log on whatever the player did and turn control over to the enemy.
+ * monster's hitpoints, and thereby potentially trigger the monster's death,
+ * create a corpse and increment the player's score by the amount of hitpoints
+ * the monster started with. Update the log on whatever the player did and turn
+ * control over to the enemy.
*/
extern void move_player (struct World * world, enum dir d);