X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Froguelike.h;h=963031f92c5f69d9253bd1469511347f2ad3d2a7;hb=b944d403e356e444b47b0f5768406c0527151be0;hp=2ae0c88cec69cd65776a91e2d8a6defdc3eeab05;hpb=6d5705b43adbc2a4b522f971206007c9073c7144;p=plomrogue
diff --git a/src/roguelike.h b/src/roguelike.h
index 2ae0c88..963031f 100644
--- a/src/roguelike.h
+++ b/src/roguelike.h
@@ -1,3 +1,14 @@
+#ifndef ROGUELIKE_H
+#define ROGUELIKE_H
+
+#include
+#include "yx_uint16.h"
+
+struct WinMeta;
+struct Win;
+struct KeyBinding;
+struct KeysWinData;
+
struct World {
char interactive;
struct KeyBinding * keybindings;
@@ -10,33 +21,23 @@ struct World {
struct Player * player; };
struct Map {
- uint16_t width;
- uint16_t height;
- uint16_t offset_x;
- uint16_t offset_y;
+ struct yx_uint16 size;
+ struct yx_uint16 offset;
char * cells; };
-struct Player {
- uint16_t y;
- uint16_t x; };
-
-struct Monster {
- struct Monster * next;
- char name;
- uint16_t y;
- uint16_t x; };
-
-uint16_t rrand(char, uint32_t);
-struct Map init_map ();
-void save_game(struct World *);
-void record_action (char);
-void next_turn (struct World *);
-void update_log (struct World *, char *);
-void move_player (struct World *, char);
-char is_passable (struct Map *, uint16_t, uint16_t);
-void player_wait(struct World *);
-void toggle_window (struct WinMeta *, struct Win *);
-void scroll_pad (struct WinMeta *, char);
-void growshrink_active_window (struct WinMeta *, char);
-void map_scroll (struct Map *, char);
-unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);
+extern uint16_t rrand(char, uint32_t);
+extern void update_log (struct World *, char *);
+
+extern struct Map init_map ();
+extern void map_scroll (struct Map *, char);
+
+extern void turn_over (struct World *, char);
+extern void save_game(struct World *);
+
+extern void toggle_window (struct WinMeta *, struct Win *);
+extern void scroll_pad (struct WinMeta *, char);
+extern void growshrink_active_window (struct WinMeta *, char);
+
+extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);
+
+#endif