X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Froguelike.h;h=a9333627df9d38bd52c4465df8c8507c24bc6e36;hb=8adb91a7c7de0716ce55784322e239415bf06e06;hp=7c54dc43dc7f38f2189a85688cd0a02d303e7c79;hpb=4f8360fb6aad70ba208ca60f0d9c94590b222530;p=plomrogue
diff --git a/src/roguelike.h b/src/roguelike.h
index 7c54dc4..a933362 100644
--- a/src/roguelike.h
+++ b/src/roguelike.h
@@ -1,8 +1,14 @@
#ifndef ROGUELIKE_H
#define ROGUELIKE_H
+#include
+#include
#include "yx_uint16.h"
-#include "windows.h"
+
+struct WinMeta;
+struct Win;
+struct KeyBinding;
+struct KeysWinData;
struct World {
char interactive;
@@ -12,6 +18,7 @@ struct World {
uint32_t turn;
char * log;
struct Map * map;
+ struct Item * item;
struct Monster * monster;
struct Player * player; };
@@ -20,19 +27,28 @@ struct Map {
struct yx_uint16 offset;
char * cells; };
-uint16_t rrand(char, uint32_t);
-void update_log (struct World *, char *);
+extern uint16_t rrand(char, uint32_t);
+extern void update_log (struct World *, char *);
+
+extern struct Map init_map ();
+extern void map_scroll (struct Map *, char);
-struct Map init_map ();
-void map_scroll (struct Map *, char);
+extern void turn_over (struct World *, char);
+extern void save_game(struct World *);
-void turn_over (struct World *, char);
-void save_game(struct World *);
+extern void toggle_window (struct WinMeta *, struct Win *);
+extern void scroll_pad (struct WinMeta *, char);
+extern void growshrink_active_window (struct WinMeta *, char);
-void toggle_window (struct WinMeta *, struct Win *);
-void scroll_pad (struct WinMeta *, char);
-void growshrink_active_window (struct WinMeta *, char);
+extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);
-unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);
+extern void write_map_objects_monsterdata (void *, FILE *);
+extern void readwrite_map_objects_dummy (void *, FILE *);
+extern void write_map_objects (void * start, FILE *, void (*) (void *, FILE *) );
+extern void read_map_objects_monsterdata (void *, FILE *);
+extern void read_map_objects (void *, FILE *, size_t, void (*) (void *, FILE *) );
+extern void build_map_objects_monsterdata (void *);
+extern void build_map_objects_itemdata (void *);
+extern void build_map_objects (void *, unsigned char, size_t, void (*) (void *), struct Map *);
#endif