X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Finit.h;h=f99126c88aaadc5c06f73673dd568d1a5f0ea852;hb=7433f56ec2c6cc51bc497e3c0c67d2fe3e6ab64a;hp=a906273e613960aa5225c376a566d1c91cf462f4;hpb=1a8b80508bc0bc6d9e9d3f8c48a8c7c40675c61f;p=plomrogue
diff --git a/src/server/init.h b/src/server/init.h
index a906273..f99126c 100644
--- a/src/server/init.h
+++ b/src/server/init.h
@@ -13,9 +13,6 @@
/* Parses command line arguments -v and -s into server configuration. */
extern void obey_argv(int argc, char * argv[]);
-/* Set map geometry and, from config files, map object (action) definitions. */
-extern void init_map_and_map_objects_configs();
-
/* Start server in file and out file, latter with server process test string. */
extern void setup_server_io();
@@ -24,10 +21,9 @@ extern void setup_server_io();
* i.e. if called after iterating through an already established game world.
*
* Map object (action) definitions read in from server config directory are not
- * affected. world.last_update_turn is set to 0 and world.turn to 1, so that
- * io_round()'s criteria for updating the output file are triggered even when
- * this function is called during a round 1. How many map objects of what type
- * id are generated on the map is currently hard-coded.
+ * affected. The map is populated accordingly. world.last_update_turn is set to
+ * 0 and world.turn to 1, so that io_round()'s criteria for updating the output
+ * file are triggered even when this function is called during a round 1.
*/
extern void remake_world(uint32_t seed);