X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Frun.h;h=414df1b3e684efb4d9152040e629d04852871318;hb=28ecacb349cf5b46c5b87dafef0ad980aa648d13;hp=85c1339d8703b196922e1d94f4245c2bcb6d4ffc;hpb=a9377a5125c28779f812f859564d4f4d0b744e89;p=plomrogue
diff --git a/src/server/run.h b/src/server/run.h
index 85c1339..414df1b 100644
--- a/src/server/run.h
+++ b/src/server/run.h
@@ -14,26 +14,32 @@
+/* Append "answer" to server output file, with instant fflush() if "flush". */
+extern void send_to_outfile(char * answer, uint8_t flush);
+
/* Record save and record file data. Both are only written if "force" is set, or
* on the first run with unset "force", or if 15 seconds have passed since the
* last file writing. "msg" is appended to the record file if it is set.
*/
extern void record(char * msg, uint8_t force);
-/* Try parsing "msg" into a command to apply, and apply it. Output commands to
- * stdout if "do_verbose" and world.is_verbose are set. If "do_record" is set,
- * record commands to record file, and run save_world() if the last call to it
- * via this function has not happened yet or is at least one minute in the past.
+/* Try parsing "msg" into a command to apply. Output "msg" if world.is_verbose.
+ * If "obey_state" is > 1 and world.replay is set, any non-meta command message
+ * is not executed, but merely returns 3. The QUIT meta command (if well-formed)
+ * always returns 2. Other meta commands and (with "obey_state" < 2) non-meta
+ * commands return 1 if well-formed. Malformed or empty command messages return
+ * 0. If "obey_state" is 1, "msg" is recorded via a non-forced record(). If a
+ * non-meta command is executed and world.exists, world.do_update is set.
*/
-extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose);
+extern uint8_t obey_msg(char * msg, uint8_t obey_state);
-/* Loop for receiving commands via io_round(), and acting on them. Exits with 1
- * on "QUIT" command. In replay mode, exits with 0 on each non-"QUIT" command.
- * In play mode, processes incomming god and player commands via obey_msg().
- * Compares the first line of the server out file with world.server_test to
- * ensure that the current server process has not been superseded by a new one.
+/* Loop to read commands via io_round() and call obey_msg() with "obey_state"
+ * set on them. If latter returns 2 and world.replay is not set, or returns > 1
+ * and world.replay is set, abort loop to return that result. After io_round(),
+ * compares 1st line of the server out file is compared with world.server_test
+ * to ensure the server process hasn't been superseded by a new one.
*/
-extern uint8_t io_loop();
+extern uint8_t io_loop(uint8_t obey_state);