X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=README;h=110146d50d3fca1d244f769093888a23f60db7db;hb=13a59c560b0d5b89e02660a63d5e6307540b13f6;hp=3c7727928d372fe670c31a41cd52e1e805f0461c;hpb=a25647c0af098bf776337ffade0b4852212bd808;p=plomrogue
diff --git a/README b/README
index 3c77279..110146d 100644
--- a/README
+++ b/README
@@ -23,16 +23,20 @@ System requirements / installation / running the game
-----------------------------------------------------
The game is expected to run on Linux systems that contain the ncurses library.
-Do the following steps:
+(It may also work on other Unix-like systems with ncurses, who knows.) Do the
+following steps:
$ git clone https://github.com/plomlompom/plomrogue
$ cd plomrogue
-$ make
+$ ./redo
$ ./roguelike
-(It may also work on other Unix-like systems with ncurses, who knows.)
+(If you got a redo build system installed and in your $PATH, you could also do a
+simple "redo" instead of "./redo". The ./redo script calls a simple partial
+shell script implementation of redo stored below build/redo_scripts/, written by
+Nils Dagsson Moskopp a.k.a. erlehmann.)
-Make generates two executables ./roguelike-server and ./roguelike-client.
+./redo generates two executables ./roguelike-server and ./roguelike-client.
./roguelike is a pre-existing shell script that merely executes both of them,
with the server as a background job. You can also ignore the script and start
the two by hand.