X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=README;h=788089759ca199ca1461441dab62a35ff62aaed4;hb=71b47e848b6d47901693af4312f00b020641923c;hp=219ba562fc8f192b842d665c8d5e90ee3ab00d03;hpb=0d03343c9e13078b01ec8da1d7266b9e2ac39faf;p=plomrogue
diff --git a/README b/README
index 219ba56..7880897 100644
--- a/README
+++ b/README
@@ -3,7 +3,9 @@ plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
-fashion.
+fashion. You can move around a player and meet an enemy, but they don't
+really fight. A map gets generated randomly; it's seed can be saved and
+later reloaded.
Install/run
-----------
@@ -15,6 +17,8 @@ cd plomrogue
make
./roguelike
+Use option -l to load an existing map seed.
+
Default keybindings
-------------------
@@ -35,6 +39,8 @@ _ shrink window horizontally
+ grow window vertically
- shrink window vertically
+s save seed of map
+
w scroll map up
x scroll map down
a scroll map left