X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=README;h=788089759ca199ca1461441dab62a35ff62aaed4;hb=71b47e848b6d47901693af4312f00b020641923c;hp=219ba562fc8f192b842d665c8d5e90ee3ab00d03;hpb=0d03343c9e13078b01ec8da1d7266b9e2ac39faf;p=plomrogue diff --git a/README b/README index 219ba56..7880897 100644 --- a/README +++ b/README @@ -3,7 +3,9 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre -fashion. +fashion. You can move around a player and meet an enemy, but they don't +really fight. A map gets generated randomly; it's seed can be saved and +later reloaded. Install/run ----------- @@ -15,6 +17,8 @@ cd plomrogue make ./roguelike +Use option -l to load an existing map seed. + Default keybindings ------------------- @@ -35,6 +39,8 @@ _ shrink window horizontally + grow window vertically - shrink window vertically +s save seed of map + w scroll map up x scroll map down a scroll map left