X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b;hb=0ba8f0d73efe88bb1d99d973fdbec420465e447c;hp=c8b668126d80ff99a19d069220ac28b92787ea9c;hpb=edebb2bf9aa780ee2f7006c1d2be9168564d34df;p=plomrogue
diff --git a/TODO b/TODO
index c8b6681..3d7bc4c 100644
--- a/TODO
+++ b/TODO
@@ -1,20 +1,12 @@
Next planned steps in plomrogue development:
-IN GENERAL:
-
-- expand use of hardcoded_strings module(s)
-
-SERVER:
-
-- check whether saving every player turn slows down gameplay
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-CLIENT:
+SERVER:
-- re-work unnecessary complex command / keybinding / server message mapping
+- pythonize Python code
-- fix memory leakin draw_wins module
+- old C code: pythonize, then re-C as needed by performance