X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b;hb=19d62704602a80b809a707668c97f25108bf6c7e;hp=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hpb=928ef02c73842f80cbf287bfb24fa97dff59072e;p=plomrogue
diff --git a/TODO b/TODO
index 971c47a..3d7bc4c 100644
--- a/TODO
+++ b/TODO
@@ -5,25 +5,8 @@ BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- check for return values of *printf()
-
-- make config files format more readable / self-explanatory
-
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
-
-- is it actually useful to define map object action ids in the config file?
-
-- make shape of map (and diagonal movement penalty) configurable in config file
-
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
-
-CLIENT:
-
-- enable toggling of window borders
-
-- make log scrollable
+- pythonize Python code
-- re-organize code: empty misc.h into proper modules, split up windows.h
+- old C code: pythonize, then re-C as needed by performance