X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b;hb=2d78939fd39c64a41742a73558708628e38e282d;hp=825be244f0d58bf5a243e396d5540ae7084a14ea;hpb=539f4419afa0966d67b341dc6b30a6174bd3f844;p=plomrogue
diff --git a/TODO b/TODO
index 825be24..3d7bc4c 100644
--- a/TODO
+++ b/TODO
@@ -5,23 +5,8 @@ BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- check for return values of *printf()
-
-- make config files format more readable / self-explanatory
-
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
-
-- is it actually useful to define map object action ids in the config file?
-
-- make shape of map (and diagonal movement penalty) configurable in config file
-
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
-
-CLIENT:
-
-- enable toggling of window borders
+- pythonize Python code
-- make log scrollable
+- old C code: pythonize, then re-C as needed by performance