X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=414e1550a715709090833998aba408abd5cd8842;hb=7200388374e47f0c4370bd033be9c60247f2a076;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue
diff --git a/TODO b/TODO
index 8090274..414e155 100644
--- a/TODO
+++ b/TODO
@@ -7,20 +7,21 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
-SERVER:
-
-- implement field of view / line of sight and obstacles for those on the map
+- maps are always as wide as high, so only use one of the two values
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+SERVER:
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- repair single window interface config files (fix double use of keycode 100)