X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=414e1550a715709090833998aba408abd5cd8842;hb=7200388374e47f0c4370bd033be9c60247f2a076;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue diff --git a/TODO b/TODO index 8090274..414e155 100644 --- a/TODO +++ b/TODO @@ -7,20 +7,21 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack -SERVER: - -- implement field of view / line of sight and obstacles for those on the map +- maps are always as wide as high, so only use one of the two values -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +SERVER: - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: - enable toggling of window borders - make log scrollable + +- repair single window interface config files (fix double use of keycode 100)