X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=42187cd10c2686a907520ec40389dce2cf297bb5;hb=db73b76a8514bc1160031d5908a451d34dd2686e;hp=ceea7b48ef8275774902cb00a0518bf263a155e8;hpb=b34deca8cd534be06bd25aa80a9ce6d95f0879e3;p=plomrogue
diff --git a/TODO b/TODO
index ceea7b4..42187cd 100644
--- a/TODO
+++ b/TODO
@@ -7,18 +7,14 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
@@ -28,6 +24,4 @@ CLIENT:
- make log scrollable
-- re-organize code: empty misc.h into proper modules, split up windows.h
-
-- simplify get_keyname_to_keycode()
+- handle systems without SIGWINCH