X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=6a7363759c269b60a32b86288baffbb2fcc07fff;hb=f8fa4a0afefb2f4e0feead922dda5e0b8dcee998;hp=b90cb760869500a4469917c237421ae5bf691744;hpb=cc4ed0c49279f08a053a3e3a9a4acba22283a01f;p=plomrogue
diff --git a/TODO b/TODO
index b90cb76..6a73637 100644
--- a/TODO
+++ b/TODO
@@ -1,32 +1,20 @@
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
-
-- check for return values of *printf()
+IN GENERAL:
-- be more strict and humble when allocating memory from the stack
+- expand use of hardcoded_strings module(s)
-- in textfield_width(), handle too large lines somehow
+- use __func__ instead of f_name
-- use select() polling where possible for server-client communication
+BOTH SERVER/CLIENT:
-- may err_line store the processed line internally as it does the line count
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
-
-- is it actually useful to define map object action ids in the config file?
-
-- make shape of map (and diagonal movement penalty) configurable in config file
-
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
-
-- why does an MapObjAct id of 0 fail?
+- consider
+
CLIENT:
@@ -34,4 +22,4 @@ CLIENT:
- make log scrollable
-- implement server-config-file-like parsing for client-config-files, too
+- re-work unnecessary complex command / keybinding / server message mapping