X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;hp=df3ec7f8efb423b78024c8fe4bec68c279d6d44f;hpb=e59dd4b5eaac0bc3db856d61075e3048f1ae22b3;p=plomrogue diff --git a/TODO b/TODO index df3ec7f..7557ab3 100644 --- a/TODO +++ b/TODO @@ -2,10 +2,6 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: @@ -13,6 +9,8 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate +- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss + SERVER: - consider @@ -21,14 +19,8 @@ SERVER: - save confserver/world data in record and save file, too; handle them like god commands -- ensure atomic re-writing of savefile - CLIENT: - enable toggling of window borders - make log scrollable - -- do something about a growing log slowing down the client - -- enable auto-focus of map view on player