X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;hp=df3ec7f8efb423b78024c8fe4bec68c279d6d44f;hpb=e59dd4b5eaac0bc3db856d61075e3048f1ae22b3;p=plomrogue
diff --git a/TODO b/TODO
index df3ec7f..7557ab3 100644
--- a/TODO
+++ b/TODO
@@ -2,10 +2,6 @@ Next planned steps in plomrogue development:
IN GENERAL:
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
- expand use of hardcoded_strings module(s)
BOTH SERVER/CLIENT:
@@ -13,6 +9,8 @@ BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss
+
SERVER:
- consider
@@ -21,14 +19,8 @@ SERVER:
- save confserver/world data in record and save file, too; handle them like god
commands
-- ensure atomic re-writing of savefile
-
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- do something about a growing log slowing down the client
-
-- enable auto-focus of map view on player