X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=825be244f0d58bf5a243e396d5540ae7084a14ea;hb=16695e78f4aa52f845c3113010927ca821f21933;hp=edd205df2f0e40eaab5c9e57a9eb3e11d55530cd;hpb=710fcd42bb436bd74fcf8c064c434aff800c3496;p=plomrogue
diff --git a/TODO b/TODO
index edd205d..825be24 100644
--- a/TODO
+++ b/TODO
@@ -13,16 +13,15 @@ SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h