X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=784a54c9ef27aa2bf0754b2761aee06cbbde270e;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue
diff --git a/TODO b/TODO
index db62941..971c47a 100644
--- a/TODO
+++ b/TODO
@@ -9,20 +9,21 @@ BOTH SERVER/CLIENT:
- make config files format more readable / self-explanatory
-- in startup script, pipe server output to log file instead of stdout
-
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- re-organize code: empty misc.h into proper modules, split up windows.h