X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=c6623da4ddf03a19c52db310a12cb1e684a275a2;hb=0438f2fc5df337e4264103a86c1765ace9c6565a;hp=ba8011e899622e1cdc5962d13071606113779cd6;hpb=b4b2ab41a1372997da9b148cda79512ce4eac196;p=plomrogue
diff --git a/TODO b/TODO
index ba8011e..c6623da 100644
--- a/TODO
+++ b/TODO
@@ -7,18 +7,14 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
-
-- be more strict and humble when allocating memory from the heap
+- be more strict and humble when allocating memory from the stack
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- optimize too-slow AI / FOV algorithms
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files