X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=e80f6d7de8231ccb04415f9f07fcc60b2d9a5339;hb=2a60941d0815c19c11a01943faed931e0b364d4f;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue
diff --git a/TODO b/TODO
index db62941..e80f6d7 100644
--- a/TODO
+++ b/TODO
@@ -7,19 +7,18 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
-
-- in startup script, pipe server output to log file instead of stdout
+- be more strict and humble when allocating memory from the stack
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
+- why does an MapObjAct id of 0 fail?
CLIENT: