X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=TODO;h=e80f6d7de8231ccb04415f9f07fcc60b2d9a5339;hb=8bdc3ca1ee8ef89c0d9a6bce35bead180ce67893;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue diff --git a/TODO b/TODO index 8090274..e80f6d7 100644 --- a/TODO +++ b/TODO @@ -7,17 +7,18 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + +- why does an MapObjAct id of 0 fail? CLIENT: