X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=client_prototype.py;h=e2e4ad29ba85da832e4197503a221ea78b375b7c;hb=462ad10654a815421f74e4734a0030611f0d1789;hp=53b49b250b7bef6223a90a5c07c665aab80a9586;hpb=a7e392131f0bd34b3b9c9210591c012e4889c26c;p=plomrogue diff --git a/client_prototype.py b/client_prototype.py index 53b49b2..e2e4ad2 100644 --- a/client_prototype.py +++ b/client_prototype.py @@ -101,7 +101,6 @@ def draw_screen(): j = win["start"][int(k == 0)] - sep_size if (j >= 0 and j < screen_size[int(k == 0)]): start = win["start"][k] - # start = start if start >= 0 else 0 end = win["start"][k] + win["size"][k] end = end if end < screen_size[k] else screen_size[k] if k: @@ -126,8 +125,24 @@ def draw_screen(): if (right >= 0 and right < screen_size[1]): healthy_addch(down, right, '+') + def draw_window_titles(): + for win in windows: + title = " " + win["title"] + " " + if len(title) <= win["size"][1]: + y = win["start"][0] - 1 + start_x = win["start"][1] + int((win["size"][1] \ + - len(title))/2) + for x in range(len(title)): + healthy_addch(y, start_x + x, title[x]) + def draw_window_contents(): def draw_winmap(): + """Draw winmap in area delimited by offset, winmap_size. + + The individuall cell of a winmap is interpreted as either a single + character element, or as a tuple of character and attribute, + depending on the size len(cell) spits out. + """ stop = [0, 0] for i in range(2): stop[i] = win["size"][i] + offset[i] @@ -180,6 +195,7 @@ def draw_screen(): stdscr.erase() draw_window_border_lines() draw_window_border_corners() + draw_window_titles() draw_window_contents() stdscr.refresh() @@ -288,7 +304,6 @@ def cursed_main(stdscr): curses.noecho() curses.curs_set(False) - # stdscr.keypad(True) signal.signal(signal.SIGWINCH, lambda ignore_1, ignore_2: set_window_geometries()) set_window_geometries() @@ -357,30 +372,32 @@ def win_map(): def win_inventory(): - winmap = "" - winmap_size = [0, 0] + win_size = next(win["size"] for win in windows + if win["func"] == win_inventory) + winmap = [] + winmap_size = [0, win_size[1]] for line in world_data["inventory"]: winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ else len(line) + count = 0 for line in world_data["inventory"]: padding_size = winmap_size[1] - len(line) - winmap += line + (" " * padding_size) - winmap_size[0] = winmap_size[0] + 1 - offset = [0, 0] - return offset, winmap_size, winmap - - -def win_look(): - winmap = "" - winmap_size = [0, 0] - for line in world_data["look"]: - winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ - else len(line) - for line in world_data["look"]: - padding_size = winmap_size[1] - len(line) - winmap += line + (" " * padding_size) + line += (" " * padding_size) + if count == world_data["inventory_selection"]: + line_new = [] + for x in range(len(line)): + line_new += [(line[x], curses.A_REVERSE)] + line = line_new + winmap += line winmap_size[0] = winmap_size[0] + 1 + count += 1 offset = [0, 0] + if world_data["inventory_selection"] > win_size[0]/2: + if world_data["inventory_selection"] < len(world_data["inventory"]) \ + - win_size[0]/2: + offset[0] = world_data["inventory_selection"] - int(win_size[0]/2) + else: + offset[0] = len(world_data["inventory"]) - win_size[0] return offset, winmap_size, winmap @@ -394,7 +411,7 @@ def win_look(): padding_size = winmap_size[1] - len(line) winmap += line + (" " * padding_size) winmap_size[0] = winmap_size[0] + 1 - offset = [0, 0] + offset = [world_data["look_scroll"], 0] return offset, winmap_size, winmap @@ -439,9 +456,12 @@ def command_toggle_look_mode(): query_mapcell() -def command_sender(string): +def command_sender(string, int_field=None): def command_send(): - io["file_out"].write(string + "\n") + int_string = "" + if int_field: + int_string = " " + str(world_data[int_field]) + io["file_out"].write(string + int_string + "\n") io["file_out"].flush() return command_send @@ -479,12 +499,34 @@ def command_looker(string): return command_look +def command_look_scroller(string): + def command_look_scroll(): + win_size = next(win["size"] for win in windows + if win["func"] == win_look) + if string == "up" and world_data["look_scroll"] > 0: + world_data["look_scroll"] -= 1 + elif string == "down" and world_data["look_scroll"] \ + < len(world_data["look"]) - win_size[0]: + world_data["look_scroll"] += 1 + return command_look_scroll + + +def command_inventory_selector(string): + def command_inventory_select(): + if string == "up" and world_data["inventory_selection"] > 0: + world_data["inventory_selection"] -= 1 + elif string == "down" and world_data["inventory_selection"] \ + < len(world_data["inventory"]) - 1: + world_data["inventory_selection"] += 1 + return command_inventory_select + + windows = [ - {"config": [1, 33], "func": win_info}, - {"config": [-7, 33], "func": win_log}, - {"config": [4, 16], "func": win_inventory}, - {"config": [4, 16], "func": win_look}, - {"config": [0, -34], "func": win_map} + {"config": [1, 33], "func": win_info, "title": "Info"}, + {"config": [-7, 33], "func": win_log, "title": "Log"}, + {"config": [4, 16], "func": win_inventory, "title": "Inventory"}, + {"config": [4, 16], "func": win_look, "title": "Things here"}, + {"config": [0, -34], "func": win_map, "title": "Map"} ] io = { "path_out": "server/in", @@ -492,12 +534,19 @@ io = { "path_worldstate": "server/worldstate" } commands = { + "A": (command_sender("ai"),), + "D": (command_sender("drop", "inventory_selection"),), + "J": (command_look_scroller("down"),), + "K": (command_look_scroller("up"),), "P": (command_sender("pick_up"),), "Q": (command_quit,), + "U": (command_sender("use", "inventory_selection"),), "W": (command_sender("wait"),), "c": (command_sender("move south-east"), command_looker("south-east")), "d": (command_sender("move east"), command_looker("east")), "e": (command_sender("move north-east"), command_looker("north-east")), + "j": (command_inventory_selector("down"),), + "k": (command_inventory_selector("up"),), "l": (command_toggle_look_mode,), "s": (command_sender("move west"), command_looker("west")), "w": (command_sender("move north-west"), command_looker("north-west")), @@ -511,9 +560,11 @@ world_data = { "avatar_position": [-1, -1], "fov_map": "", "inventory": [], + "inventory_selection": 0, "lifepoints": -1, "look": [], "look_mode": False, + "look_scroll": 0, "log": [], "map_center": [-1, -1], "map_size": 0,