X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=new%2Fplomrogue%2Fcommands.py;h=b0f9460c3dbd86ab03796905339985a0d39bb11d;hb=e3992a6473984ae21445b1ab9e28976ace474a0c;hp=1e0cad0b8a45c89f1ee531d8d451fa22abc83d50;hpb=be4473640666bbdb9e7c002945699ed54a2546ed;p=plomrogue2-experiments
diff --git a/new/plomrogue/commands.py b/new/plomrogue/commands.py
index 1e0cad0..b0f9460 100644
--- a/new/plomrogue/commands.py
+++ b/new/plomrogue/commands.py
@@ -4,12 +4,16 @@ from plomrogue.misc import quote, stringify_yx
def cmd_GEN_WORLD(game, yx, seed):
game.world.make_new(yx, seed)
-cmd_GEN_WORLD.argtypes = 'yx_tuple:pos string'
+cmd_GEN_WORLD.argtypes = 'yx_tuple:pos int:nonneg'
def cmd_GET_GAMESTATE(game, connection_id):
"""Send game state to caller."""
game.send_gamestate(connection_id)
+def cmd_SEED(game, seed):
+ game.world.rand.prngod_seed = seed
+cmd_SEED.argtypes = 'int:nonneg'
+
def cmd_MAP(game, map_pos, size):
"""Create new map of size at position map_pos, and only '?' cells."""
game.world.new_map(map_pos, size)
@@ -32,6 +36,7 @@ def cmd_THING_TYPE(game, i, type_):
# continue
# setattr(t_new, attr_name, attr_old)
t_new.position = t_old.position
+ t_new.in_inventory = t_old.in_inventory
t_old_index = game.world.things.index(t_old)
game.world.things[t_old_index] = t_new
cmd_THING_TYPE.argtypes = 'int:nonneg string:thingtype'
@@ -42,8 +47,11 @@ def cmd_THING_POS(game, i, big_yx, small_yx):
cmd_THING_POS.argtypes = 'int:nonneg yx_tuple yx_tuple:nonneg'
def cmd_THING_INVENTORY(game, id_, ids):
- t = game.world.get_thing(id_)
- t.inventory = ids # TODO: test whether valid IDs
+ carrier = game.world.get_thing(id_)
+ carrier.inventory = ids
+ for id_ in ids:
+ t = game.world.get_thing(id_)
+ t.in_inventory = True
cmd_THING_INVENTORY.argtypes = 'int:nonneg seq:int:nonneg'
def cmd_THING_HEALTH(game, id_, health):
@@ -90,6 +98,7 @@ def cmd_SAVE(game):
save_file_name = game.io.game_file_name + '.save'
with open(save_file_name, 'w') as f:
write(f, 'TURN %s' % game.world.turn)
+ write(f, 'SEED %s' % game.world.rand.prngod_seed)
for map_pos in game.world.maps:
write(f, 'MAP ' + stringify_yx(map_pos) + ' ' +
stringify_yx(game.world.maps[(0,0)].size))