X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=249e1ab5e91d50a91a51ff940ba572936baf1cef;hb=d9c9b5b7d5cac2469ac075010c4d729e1adf0cc4;hp=ed7d3ddeb2b041181a14fdd3ef29f09d50d9b3f1;hpb=f0f0c01c001fef0bdc6bf8d60da329e4c7b55223;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index ed7d3dd..249e1ab 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -45,12 +45,11 @@ def cmd_ALL(game, msg, connection_id): raise GameError('need to be logged in for this') speaker = game.get_thing(game.sessions[connection_id]) largest_audible_distance = 20 - dijkstra_map_class = game.map_geometry.dijkstra_map_class - dijkstra_map = dijkstra_map_class(game.map, speaker.position, - largest_audible_distance) + dijkstra_map = DijkstraMap(game.maps, speaker.position, + largest_audible_distance, game.get_map) for c_id in game.sessions: listener = game.get_thing(game.sessions[c_id]) - target_yx = dijkstra_map.target_yx(listener.position, True) + target_yx = dijkstra_map.target_yx(*listener.position, True) if not target_yx: continue listener_distance = dijkstra_map[target_yx] @@ -72,7 +71,8 @@ def cmd_LOGIN(game, nick, connection_id): if connection_id in game.sessions: raise GameError('cannot log in twice') t = game.thing_types['Player'](game) - t.position = YX(game.map.size.y // 2, game.map.size.x // 2) + t.position = (YX(0,0), + YX(game.map_geometry.size.y // 2, game.map_geometry.size.x // 2)) game.things += [t] # TODO refactor into Thing.__init__? t.player_char = game.get_next_player_char() game.sessions[connection_id] = t.id_ @@ -125,87 +125,100 @@ cmd_TURN.argtypes = 'int:nonneg' def cmd_ANNOTATE(game, yx, msg, pw, connection_id): player = game.get_thing(game.sessions[connection_id]) - source_yx = player.fov_stencil.source_yx(yx) - if not player.fov_test(source_yx): + big_yx, little_yx = player.fov_stencil.source_yxyx(yx) + if not player.fov_test(big_yx, little_yx): raise GameError('cannot annotate tile outside field of view') - if not game.can_do_tile_with_pw(source_yx, pw): + if not game.can_do_tile_with_pw(big_yx, little_yx, pw): raise GameError('wrong password for tile') if msg == ' ': - if source_yx in game.annotations: - del game.annotations[source_yx] + if big_yx in game.annotations: + if little_yx in game.annotations[big_yx]: + del game.annotations[big_yx][little_yx] else: - game.annotations[source_yx] = msg + if not big_yx in game.annotations: + game.annotations[big_yx] = {} + game.annotations[big_yx][little_yx] = msg game.changed = True cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string' def cmd_PORTAL(game, yx, msg, pw, connection_id): player = game.get_thing(game.sessions[connection_id]) - source_yx = player.fov_stencil.source_yx(yx) - if not player.fov_test(source_yx): + big_yx, little_yx = player.fov_stencil.source_yxyx(yx) + if not player.fov_test(big_yx, little_yx): raise GameError('cannot edit portal on tile outside field of view') - if not game.can_do_tile_with_pw(source_yx, pw): + if not game.can_do_tile_with_pw(big_yx, little_yx, pw): raise GameError('wrong password for tile') if msg == ' ': - if source_yx in game.portals: - del game.portals[source_yx] + if big_yx in game.portals: + if little_yx in game.portals[big_yx]: + del game.portals[big_yx][little_xy] else: - game.portals[source_yx] = msg + if not big_yx in game.portals: + game.portals[big_yx] = {} + game.portals[big_yx][little_yx] = msg game.changed = True cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string' -def cmd_GOD_ANNOTATE(game, yx, msg): - game.annotations[yx] = msg +def cmd_GOD_ANNOTATE(game, big_yx, little_yx, msg): + if not big_yx in game.annotations: + game.annotations[big_yx] = {} + game.annotations[big_yx][little_yx] = msg game.changed = True -cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string' +cmd_GOD_ANNOTATE.argtypes = 'yx_tuple yx_tuple:nonneg string' -def cmd_GOD_PORTAL(game, yx, msg): - game.portals[yx] = msg +def cmd_GOD_PORTAL(game, big_yx, little_yx, msg): + if not big_yx in game.portals: + game.portals[big_yx] = {} + game.portals[big_yx][little_yx] = msg game.changed = True -cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string' +cmd_GOD_PORTAL.argtypes = 'yx_tuple yx_tuple:nonneg string' def cmd_GET_ANNOTATION(game, yx, connection_id): player = game.get_thing(game.sessions[connection_id]) - source_yx = player.fov_stencil.source_yx(yx) + big_yx, little_yx = player.fov_stencil.source_yxyx(yx) annotation = '(unknown)'; - if player.fov_test(source_yx): + if player.fov_test(big_yx, little_yx): annotation = '(none)'; - if source_yx in game.annotations: - annotation = game.annotations[source_yx] + if big_yx in game.annotations: + if little_yx in game.annotations[big_yx]: + annotation = game.annotations[big_yx][little_yx] game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' -def cmd_MAP_LINE(game, y, line): - game.map.set_line(y, line) -cmd_MAP_LINE.argtypes = 'int:nonneg string' +def cmd_MAP_LINE(game, big_yx, y, line): + map_ = game.get_map(big_yx) + map_.set_line(y, line) +cmd_MAP_LINE.argtypes = 'yx_tuple int:nonneg string' def cmd_MAP(game, geometry, size): map_geometry_class = globals()['MapGeometry' + geometry] game.new_world(map_geometry_class(size)) cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos' -def cmd_MAP_CONTROL_LINE(game, y, line): - game.map_control.set_line(y, line) -cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string' +def cmd_MAP_CONTROL_LINE(game, big_yx, y, line): + map_control = game.get_map(big_yx, 'control') + map_control.set_line(y, line) +cmd_MAP_CONTROL_LINE.argtypes = 'yx_tuple int:nonneg string' def cmd_MAP_CONTROL_PW(game, tile_class, password): game.map_control_passwords[tile_class] = password cmd_MAP_CONTROL_PW.argtypes = 'char string' -def cmd_THING(game, yx, thing_type, thing_id): +def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): if not thing_type in game.thing_types: raise GameError('illegal thing type %s' % thing_type) - if not game.map.inside(yx): - raise GameError('illegal position %s' % yx) + map_ = game.get_map(big_yx) t_old = None if thing_id > 0: t_old = game.get_thing(thing_id) - t_new = game.thing_types[thing_type](game, id_=thing_id, position=yx) + t_new = game.thing_types[thing_type](game, id_=thing_id, position=(big_yx, + little_yx)) if t_old: game.things[game.things.index(t_old)] = t_new else: game.things += [t_new] game.changed = True -cmd_THING.argtypes = 'yx_tuple:nonneg string:thing_type int:nonneg' +cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg' def cmd_THING_NAME(game, thing_id, name): t = game.get_thing(thing_id)