X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=5b8bb28293fbff0b5baa5a37a69f6b14fc499e68;hb=e9188b469ca75643cea9dbfd49e7400d060ca06a;hp=026f99603de4b90562c1d4f1d639481a3b3bddaf;hpb=7fc75c298c5e54159bc86d5841ee9feab2fc64d0;p=plomrogue2
diff --git a/plomrogue/commands.py b/plomrogue/commands.py
index 026f996..5b8bb28 100644
--- a/plomrogue/commands.py
+++ b/plomrogue/commands.py
@@ -1,5 +1,6 @@
from plomrogue.misc import quote
from plomrogue.errors import GameError, ArgError
+from plomrogue.misc import Terrain
@@ -16,11 +17,17 @@ def cmd_THING_TYPES(game, connection_id):
cmd_THING_TYPES.argtypes = ''
def cmd_TERRAINS(game, connection_id):
- for t in game.terrains.keys():
- game.io.send('TERRAIN %s %s' % (quote(t), quote(game.terrains[t])),
- connection_id)
+ for t in game.terrains.values():
+ game.io.send('TERRAIN %s %s' % (quote(t.character),
+ quote(t.description)), connection_id)
cmd_TERRAINS.argtypes = ''
+def cmd_TERRAIN(game, character, description,
+ blocks_light, blocks_sound, blocks_movement):
+ game.terrains[character] = Terrain(character, description, blocks_light,
+ blocks_sound, blocks_movement)
+cmd_TERRAIN.argtypes = 'char string bool bool bool'
+
def cmd_ALL(game, msg, connection_id):
speaker = game.get_player(connection_id)
if not speaker:
@@ -85,7 +92,7 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id):
map_control = game.get_map(big_yx, 'control')
map_control[little_yx] = control_char
game.changed = True
- game.record_fov_change((big_yx, little_yx))
+ game.record_change((big_yx, little_yx), 'fov')
cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char'
def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id):
@@ -99,8 +106,7 @@ def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id):
raise GameError('thing of ID %s not found' % thing_id)
t.protection = protection_char
game.changed = True
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change(t.position)
+ game.record_change(t.position, 'other')
cmd_THING_PROTECTION.argtypes = 'int:pos char'
def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
@@ -128,8 +134,7 @@ def cmd_NICK(game, nick, connection_id):
t.name = nick
game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
game.changed = True
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change(t.position)
+ game.record_change(t.position, 'other')
cmd_NICK.argtypes = 'string'
def cmd_GET_GAMESTATE(game, connection_id):
@@ -176,8 +181,7 @@ def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
if big_yx not in game.annotations:
game.annotations[big_yx] = {}
game.annotations[big_yx][little_yx] = msg
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change([big_yx, little_yx])
+ game.record_change([big_yx, little_yx], 'other')
game.changed = True
cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
@@ -196,8 +200,7 @@ def cmd_PORTAL(game, yx, msg, pw, connection_id):
if big_yx not in game.portals:
game.portals[big_yx] = {}
game.portals[big_yx][little_yx] = msg
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change([big_yx, little_yx])
+ game.record_change([big_yx, little_yx], 'other')
game.changed = True
cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
@@ -226,6 +229,7 @@ def cmd_MAP(game, geometry, size):
if geometry == 'Hex':
map_geometry_class = MapGeometryHex
game.new_world(map_geometry_class(size))
+ game.terrains = {}
cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
def cmd_MAP_CONTROL_LINE(game, big_yx, y, line):
@@ -260,8 +264,7 @@ def cmd_THING_NAME(game, thing_id, name, pw, connection_id):
else:
t.name = name
game.changed = True
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change(t.position)
+ game.record_change(t.position, 'other')
cmd_THING_NAME.argtypes = 'int:pos string string'
def cmd_GOD_THING_NAME(game, thing_id, name):
@@ -284,9 +287,7 @@ def cmd_THING_DOOR_CLOSED(game, thing_id):
raise GameError('thing of ID %s not found' % thing_id)
if not t.type_ == 'Door':
raise GameError('thing of ID %s not door' % thing_id)
- t.blocking = True
- t.portable = False
- t.thing_char = '#'
+ t.close()
cmd_THING_DOOR_CLOSED.argtypes = 'int:pos'
def cmd_THING_MUSICPLAYER_SETTINGS(game, thing_id, playing, index, repeat):
@@ -335,10 +336,28 @@ def cmd_PLAYER_FACE(game, face, connection_id):
raise GameError('wrong face string length')
game.faces[t.name] = face
game.changed = True
- # FIXME: pseudo-FOV-change actually
- game.record_fov_change(t.position)
+ game.record_change(t.position, 'other')
cmd_PLAYER_FACE.argtypes = 'string'
+def cmd_PLAYER_HAT(game, hat, connection_id):
+ t = game.get_player(connection_id)
+ if not t:
+ raise GameError('can only edit hat when already logged in')
+ if not t.name in game.hats:
+ raise GameError('not currently wearing an editable hat')
+ if len(hat) != 18:
+ raise GameError('wrong hat string length')
+ legal_chars = t.get_cookie_chars()
+ for c in hat:
+ if c not in legal_chars:
+ raise GameError('used illegal character: "%s" â '
+ 'allowed characters: %s'
+ % (c, legal_chars))
+ game.hats[t.name] = hat
+ game.changed = True
+ game.record_change(t.position, 'other')
+cmd_PLAYER_HAT.argtypes = 'string'
+
def cmd_GOD_PLAYER_FACE(game, name, face):
if len(face) != 18:
raise GameError('wrong face string length')
@@ -351,6 +370,10 @@ def cmd_GOD_PLAYER_HAT(game, name, hat):
game.hats[name] = hat
cmd_GOD_PLAYER_HAT.argtypes = 'string string'
+def cmd_GOD_PLAYERS_HAT_CHARS(game, name, hat_chars):
+ game.players_hat_chars[name] = hat_chars
+cmd_GOD_PLAYERS_HAT_CHARS.argtypes = 'string string'
+
def cmd_THING_HAT_DESIGN(game, thing_id, design):
if len(design) != 18:
raise GameError('hat design of wrong length')