X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=6532b72bbe027ebb65d0805025140a49da8145d4;hb=5e761a8855223b0b51a22b5f3b0de353fd2f8f86;hp=a2f98ed1bf989d3195096cf84456815e7da8fc0d;hpb=800aca691b359f448599160ba3d8aef28174596d;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index a2f98ed..6532b72 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -88,6 +88,10 @@ def cmd_LOGIN(game, nick, connection_id): t.name = nick game.io.send('CHAT ' + quote(t.name + ' entered the map.')) game.io.send('PLAYER_ID %s' % t.id_, connection_id) + for s in [s for s in game.things + if s.type_ == 'SpawnPoint' and s.name == t.name]: + t.position = s.position + break game.changed = True cmd_LOGIN.argtypes = 'string' @@ -118,6 +122,19 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): game.changed = True cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char' +def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id): + player = game.get_player(connection_id) + if not player: + raise GameError('need to be logged in for this') + if not game.sessions[connection_id]['status'] == 'admin': + raise GameError('need to be admin for this') + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + t.protection = protection_char + game.changed = True +cmd_THING_PROTECTION.argtypes = 'int:pos char' + def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id): player = game.get_player(connection_id) if not player: @@ -269,13 +286,16 @@ def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): game.changed = True cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg' -def cmd_THING_NAME(game, thing_id, name, connection_id): +def cmd_THING_NAME(game, thing_id, name, pw, connection_id): + # TODO check if thing in FOV t = game.get_thing(thing_id) if not t: raise GameError('thing of ID %s not found' % thing_id) + if not game.can_do_thing_with_pw(t, pw): + raise GameError('wrong password for tile') t.name = name game.changed = True -cmd_THING_NAME.argtypes = 'int:pos string' +cmd_THING_NAME.argtypes = 'int:pos string string' def cmd_GOD_THING_NAME(game, thing_id, name): t = game.get_thing(thing_id) @@ -283,3 +303,10 @@ def cmd_GOD_THING_NAME(game, thing_id, name): raise GameError('thing of ID %s not found' % thing_id) t.name = name cmd_GOD_THING_NAME.argtypes = 'int:pos string' + +def cmd_GOD_THING_PROTECTION(game, thing_id, protection_char): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + t.protection = protection_char +cmd_GOD_THING_PROTECTION.argtypes = 'int:pos char'