X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=6532b72bbe027ebb65d0805025140a49da8145d4;hb=5e761a8855223b0b51a22b5f3b0de353fd2f8f86;hp=a2f98ed1bf989d3195096cf84456815e7da8fc0d;hpb=800aca691b359f448599160ba3d8aef28174596d;p=plomrogue2
diff --git a/plomrogue/commands.py b/plomrogue/commands.py
index a2f98ed..6532b72 100644
--- a/plomrogue/commands.py
+++ b/plomrogue/commands.py
@@ -88,6 +88,10 @@ def cmd_LOGIN(game, nick, connection_id):
t.name = nick
game.io.send('CHAT ' + quote(t.name + ' entered the map.'))
game.io.send('PLAYER_ID %s' % t.id_, connection_id)
+ for s in [s for s in game.things
+ if s.type_ == 'SpawnPoint' and s.name == t.name]:
+ t.position = s.position
+ break
game.changed = True
cmd_LOGIN.argtypes = 'string'
@@ -118,6 +122,19 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id):
game.changed = True
cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char'
+def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id):
+ player = game.get_player(connection_id)
+ if not player:
+ raise GameError('need to be logged in for this')
+ if not game.sessions[connection_id]['status'] == 'admin':
+ raise GameError('need to be admin for this')
+ t = game.get_thing(thing_id)
+ if not t:
+ raise GameError('thing of ID %s not found' % thing_id)
+ t.protection = protection_char
+ game.changed = True
+cmd_THING_PROTECTION.argtypes = 'int:pos char'
+
def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
player = game.get_player(connection_id)
if not player:
@@ -269,13 +286,16 @@ def cmd_THING(game, big_yx, little_yx, thing_type, thing_id):
game.changed = True
cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg'
-def cmd_THING_NAME(game, thing_id, name, connection_id):
+def cmd_THING_NAME(game, thing_id, name, pw, connection_id):
+ # TODO check if thing in FOV
t = game.get_thing(thing_id)
if not t:
raise GameError('thing of ID %s not found' % thing_id)
+ if not game.can_do_thing_with_pw(t, pw):
+ raise GameError('wrong password for tile')
t.name = name
game.changed = True
-cmd_THING_NAME.argtypes = 'int:pos string'
+cmd_THING_NAME.argtypes = 'int:pos string string'
def cmd_GOD_THING_NAME(game, thing_id, name):
t = game.get_thing(thing_id)
@@ -283,3 +303,10 @@ def cmd_GOD_THING_NAME(game, thing_id, name):
raise GameError('thing of ID %s not found' % thing_id)
t.name = name
cmd_GOD_THING_NAME.argtypes = 'int:pos string'
+
+def cmd_GOD_THING_PROTECTION(game, thing_id, protection_char):
+ t = game.get_thing(thing_id)
+ if not t:
+ raise GameError('thing of ID %s not found' % thing_id)
+ t.protection = protection_char
+cmd_GOD_THING_PROTECTION.argtypes = 'int:pos char'