X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fgame.py;h=453ee30dd84f968b6f3555b09f6d428722bb31c3;hb=6354f0d85ce38a5450142b2bc775e49f0abfc7b8;hp=3c927dbb7dc92e2718b08185f71e496f469694e1;hpb=0329d62bfc40ef8d54d9df8f5d9119515a871cf6;p=plomrogue2
diff --git a/plomrogue/game.py b/plomrogue/game.py
index 3c927db..453ee30 100755
--- a/plomrogue/game.py
+++ b/plomrogue/game.py
@@ -265,6 +265,8 @@ class Game(GameBase):
self.io.send('PLAY_ERROR ' + quote(str(e)), connection_id)
if self.changed:
self.turn += 1
+ # send_gamestate() can be rather expensive, due to among other reasons
+ # re-calculating each player's FOV, so don't send it out too often
if self.last_send_gamestate < \
datetime.datetime.now() -self.send_gamestate_interval:
self.send_gamestate()
@@ -352,6 +354,14 @@ class Game(GameBase):
write(f, 'GOD_THING_NAME %s %s' % (t.id_, quote(t.name)))
if t.type_ == 'Door' and t.blocking:
write(f, 'THING_DOOR_CLOSED %s' % t.id_)
+ elif t.type_ == 'MusicPlayer':
+ write(f, 'THING_MUSICPLAYER_SETTINGS %s %s %s %s' %
+ (t.id_, int(t.playing), t.playlist_index, int(t.repeat)))
+ for item in t.playlist:
+ write(f, 'THING_MUSICPLAYER_PLAYLIST_ITEM %s %s %s' %
+ (t.id_, quote(item[0]), item[1]))
+ elif t.type_ == 'Bottle' and not t.full:
+ write(f, 'THING_BOTTLE_EMPTY %s' % t.id_)
write(f, 'SPAWN_POINT %s %s' % (self.spawn_point[0],
self.spawn_point[1]))