X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Fgame.py;h=c4951799002c3a2ec086bde6342cb07231c1c6f5;hb=a81ea397900267331c15c1cda5d349b22a49ea16;hp=453ee30dd84f968b6f3555b09f6d428722bb31c3;hpb=018bb0242ebd2b7e9fde170fae830376dea55e16;p=plomrogue2 diff --git a/plomrogue/game.py b/plomrogue/game.py index 453ee30..c495179 100755 --- a/plomrogue/game.py +++ b/plomrogue/game.py @@ -202,8 +202,25 @@ class Game(GameBase): def send_gamestate(self, connection_id=None): """Send out game state data relevant to clients.""" + # TODO: limit to connection_id if provided self.io.send('TURN ' + str(self.turn)) - for c_id in self.sessions: + from plomrogue.mapping import FovMap + import multiprocessing + pool = multiprocessing.Pool() + players = [] + c_ids = [c_id for c_id in self.sessions] + for c_id in c_ids: + players += [self.get_player(c_id)] + player_fovs = [] + for player in players: + player.prepare_multiprocessible_fov_stencil() + player_fovs += [player._fov] + new_fovs = pool.map(FovMap.init_terrain, [fov for fov in player_fovs]) + for i in range(len(players)): + players[i]._fov = new_fovs[i] + pool.close() + pool.join() + for c_id in c_ids: player = self.get_player(c_id) visible_terrain = player.fov_stencil_map() self.io.send('FOV %s' % quote(player.fov_stencil.terrain), c_id) @@ -231,7 +248,9 @@ class Game(GameBase): for little_yx in [little_yx for little_yx in self.annotations[big_yx] if player.fov_test(big_yx, little_yx)]: target_yx = player.fov_stencil.target_yx(big_yx, little_yx) - self.io.send('ANNOTATION_HINT %s' % (target_yx,), c_id) + annotation = self.annotations[big_yx][little_yx] + self.io.send('ANNOTATION %s %s' % (target_yx, + quote(annotation)), c_id) self.io.send('GAME_STATE_COMPLETE') def run_tick(self):