X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=9447cc6eecb2b8eb9135ec702a3426bdf8ad451e;hb=497f9b478cdaf0ad1825d95d612caab33ba7c403;hp=8337132f58f77450df3d27e5a20f155d9692b407;hpb=4d2cf315344ec4a376ffb3f49f02674e4b5facb6;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 8337132..9447cc6 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -38,7 +38,9 @@ class Task_MOVE(Task): raise PlayError('blocked by impassable tile') def do(self): + self.thing.game.record_fov_change(self.thing.position) self.thing.position = self.get_move_target() + self.thing.game.record_fov_change(self.thing.position) if self.thing.carrying: self.thing.carrying.position = self.thing.position @@ -56,6 +58,7 @@ class Task_WRITE(Task): big_yx = self.thing.position[0] little_yx = self.thing.position[1] self.thing.game.maps[big_yx][little_yx] = self.args[0] + self.thing.game.record_fov_change((big_yx, little_yx)) @@ -72,6 +75,7 @@ class Task_FLATTEN_SURROUNDINGS(Task): if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]): continue self.thing.game.maps[yxyx[0]][yxyx[1]] = '.' + self.thing.game.record_fov_change(yxyx) @@ -91,6 +95,8 @@ class Task_PICK_UP(Task): raise PlayError('cannot pick up oneself') elif to_pick_up.type_ == 'Player': raise PlayError('cannot pick up player') + elif to_pick_up.carried: + raise PlayError('thing already carried by a player') elif to_pick_up.position not in reach: raise PlayError('thing not in reach') elif not to_pick_up.portable: @@ -100,6 +106,7 @@ class Task_PICK_UP(Task): to_pick_up = self.thing.game.get_thing(self.args[0]) to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up + to_pick_up.carried = True @@ -115,27 +122,26 @@ class Task_DROP(Task): raise PlayError('cannot drop full bottle into bottle deposit') def do(self): - if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full: + dropped = self.thing.uncarry() + if dropped.type_ == 'Bottle' and not dropped.full: for t in [t for t in self.thing.game.things if t.type_ == 'BottleDeposit' and t.position == self.thing.position]: t.accept() - self.thing.game.things.remove(self.thing.carrying) + self.thing.game.remove_thing(dropped) break - elif self.thing.carrying.type_ == 'Hat': + elif dropped.type_ == 'Hat': for t in [t for t in self.thing.game.things if t.type_ == 'HatRemixer' and t.position == self.thing.position]: - t.accept(self.thing.carrying) + t.accept(dropped) break - self.thing.carrying = None class Task_DOOR(Task): def do(self): - self.thing.carrying = None action_radius = list(self.thing.game.map_geometry. get_neighbors_yxyx(self.thing.position).values()) for t in [t for t in self.thing.game.things if @@ -144,6 +150,7 @@ class Task_DOOR(Task): t.open() else: t.close() + self.thing.game.record_fov_change(t.position) @@ -163,6 +170,7 @@ class Task_INTOXICATE(Task): self.thing.send_msg('RANDOM_COLORS') self.thing.send_msg('CHAT "You are drunk now."') self.thing.drunk = 10000 + self.thing.invalidate_map_view() @@ -202,8 +210,8 @@ class Task_INSTALL(Task): def do(self): if self.thing.carrying: - self.thing.carrying.install() - self.thing.carrying = None + t = self.thing.uncarry() + t.install() self.thing.send_msg('CHAT "You install the thing you carry."') else: self._get_uninstallables()[0].uninstall() @@ -225,12 +233,18 @@ class Task_WEAR(Task): def do(self): if self.thing.name in self.thing.game.hats: - t = self.thing.game.thing_types['Hat'](self.thing.game, - position=self.thing.position) - self.thing.game.things += [t] + t = self.thing.game.add_thing('Hat', self.thing.position) t.design = self.thing.game.hats[self.thing.name] del self.thing.game.hats[self.thing.name] + self.thing.send_msg('CHAT "You drop your hat."') + for remixer in [t for t in self.thing.game.things + if t.type_ == 'HatRemixer' + and t.position == self.thing.position]: + remixer.accept(t) + break else: + from plomrogue.misc import quote self.thing.game.hats[self.thing.name] = self.thing.carrying.design - self.thing.game.things.remove(self.thing.carrying) + self.thing.game.remove_thing(self.thing.carrying) self.thing.carrying = None + self.thing.send_msg('CHAT "You put on a hat."')