X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=eb9d31ac3bdd72852eeb664f70d7fd3b49fd1c27;hb=bf3698bd7e0837d8b9ead6126435a3b5f1896230;hp=09e9c56702083cefbff105268a5c7a241f20d8fb;hpb=3e0f898a8bc308e6b7d06573a90c197eff8d82f3;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 09e9c56..eb9d31a 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -42,16 +42,42 @@ class Task_MOVE(Task): raise PlayError('blocked by impassable tile') def do(self): + if self.thing.type_ == 'Player' and not self.thing.standing: + self.thing.standing = True + self.thing.send_msg('CHAT "You get up."') self.thing.game.record_change(self.thing.position, 'other') if self.thing.blocks_light: self.thing.game.record_change(self.thing.position, 'fov') self.thing.position = self._get_move_target() + for t in [t for t in self.thing.game.things + if t.type_ == 'Player' and not t == self.thing + and t.position == self.thing.position]: + self.thing.send_msg('CHAT %s' % + quote('You get awkwardly close to %s.' % t.name)) + for c_id in self.thing.game.sessions: + if self.thing.game.sessions[c_id]['thing_id'] == t.id_: + t.send_msg('CHAT %s' % + quote('%s gets awkwardly close to you.' % + self.thing.name)) + break self.thing.game.record_change(self.thing.position, 'other') + terrain = \ + self.thing.game.maps[self.thing.position[0]][self.thing.position[1]] + if terrain in self.thing.game.terrains: + terrain_type = self.thing.game.terrains[terrain] + if 'sittable' in terrain_type.tags: + self.thing.standing = False + self.thing.send_msg('CHAT "You sink into the %s. ' + 'Staying here will reduce your weariness."' + % terrain_type.description) self.thing.invalidate('fov') if self.thing.blocks_light: self.thing.game.record_change(self.thing.position, 'fov') if self.thing.carrying: self.thing.carrying.position = self.thing.position + if self.thing.carrying.type_ == 'Crate': + for t in self.thing.carrying.content: + t.position = self.thing.position @@ -116,6 +142,11 @@ class Task_PICK_UP(Task): to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up to_pick_up.carried = True + for t in [t for t in self.thing.game.things + if t.type_ == 'Crate' and to_pick_up in t.content]: + t.remove_from_crate(to_pick_up) + self.thing.send_msg('CHAT "You take the item out of the crate."') + break self.thing.game.record_change(self.thing.position, 'other') @@ -127,36 +158,46 @@ class Task_DROP(Task): if not self.thing.carrying: raise PlayError('nothing to drop') target_position = self._get_move_target() - if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full: - for t in [t for t in self.thing.game.things - if t.type_ == 'BottleDeposit' - and t.position == target_position]: - raise PlayError('cannot drop full bottle into bottle deposit') + targets = [t for t in self.thing.game.things + if t.position == target_position + and not t == self.thing.carrying] + for target in targets: + if target.type_ == 'CookieSpawner' and\ + not self.thing.carrying.cookable: + raise PlayError('cannot cook items of this type') + elif target.type_ == 'BottleDeposit': + if not self.thing.carrying.type_ == 'Bottle': + raise PlayError('cannot only put bottle into bottle deposit') + if self.thing.carrying.full: + raise PlayError('cannot drop full ' + 'bottle into bottle deposit') + elif target.type_ == 'Crate' and\ + self.thing.carrying.type_ == 'Crate': + raise PlayError('cannot put crate into crate') def do(self): target_position = self._get_move_target() dropped = self.thing.uncarry() dropped.position = target_position - over_cookie_spawner = None - for t in [t for t in self.thing.game.things - if t.type_ == 'CookieSpawner' - and t.position == dropped.position]: - over_cookie_spawner = t - break - if over_cookie_spawner: - over_cookie_spawner.accept(dropped) - self.thing.game.remove_thing(dropped) - elif dropped.type_ == 'Bottle' and not dropped.full: - for t in [t for t in self.thing.game.things - if t.type_ == 'BottleDeposit' - and t.position == dropped.position]: - t.accept() + if dropped.type_ == 'Crate': + for item in dropped.content: + item.position = target_position + targets = [t for t in self.thing.game.things + if t.position == dropped.position and not t == dropped] + for target in targets: + if target.type_ == 'CookieSpawner': + target.accept(dropped) self.thing.game.remove_thing(dropped) break - elif dropped.type_ == 'Hat': - for t in [t for t in self.thing.game.things - if t.type_ == 'HatRemixer' - and t.position == dropped.position]: + elif target.type_ == 'BottleDeposit': + target.accept() + self.thing.game.remove_thing(dropped) + break + elif target.type_ == 'Crate': + target.accept(dropped) + self.thing.send_msg('CHAT "You put the item into the crate."') + break + elif target.type_ == 'HatRemixer': t.accept(dropped) break self.thing.game.record_change(self.thing.position, 'other') @@ -165,6 +206,23 @@ class Task_DROP(Task): class Task_DOOR(Task): + def check(self): + action_radius = list(self.thing.game.map_geometry. + get_neighbors_yxyx(self.thing.position).values()) + reachable_doors = [t for t in self.thing.game.things if + t.type_ == 'Door' and t.position in action_radius] + if len(reachable_doors) == 0: + raise PlayError('not standing next to a door to open/close') + for door in reachable_doors: + if not door.blocks_movement: + return + if not door.locked: + return + if self.thing.carrying and self.thing.carrying.type_ == 'DoorKey'\ + and self.thing.carrying.door == door: + return + raise PlayError('cannot open locked door without its key') + def do(self): action_radius = list(self.thing.game.map_geometry. get_neighbors_yxyx(self.thing.position).values()) @@ -174,6 +232,11 @@ class Task_DOOR(Task): t.open() else: t.close() + if self.thing.carrying and\ + self.thing.carrying.type_ == 'DoorKey' and\ + self.thing.carrying.door == t: + self.thing.send_msg('CHAT "You lock the door."') + t.lock() self.thing.game.record_change(t.position, 'other') self.thing.game.record_change(t.position, 'fov') @@ -195,7 +258,6 @@ class Task_INTOXICATE(Task): self.thing.carrying.full = False self.thing.carrying.empty() self.thing.send_msg('CHAT "You are drunk now."') - self.thing.need_for_toilet *= 2 self.thing.need_for_toilet += 1 self.thing.drunk = 10000 self.thing.invalidate('fov')