X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=798ad57c0e31fd14e85d6412e97f3f6030c8aec3;hb=98f19424a1201f9335d7168b3d32150ecc28542b;hp=9ac6c073bb6aa54de85561bf858f21c52345997d;hpb=aca74b23a81d4ecbd77e3e0da2de81574ab41358;p=plomrogue
diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py
index 9ac6c07..798ad57 100644
--- a/plugins/server/TheCrawlingEater.py
+++ b/plugins/server/TheCrawlingEater.py
@@ -136,6 +136,32 @@ def play_move(str_arg):
log("You CAN'T eat your way through there.")
+def suck_out_creature(t, tid):
+ if t == None:
+ t = world_db["Things"][tid]
+ elif tid == None:
+ tid = next(tid for tid in world_db["Things"]
+ if world_db["Things"][tid] == t)
+ room_stomach = 32 - world_db["Things"][0]["T_STOMACH"]
+ room_kidney = 32 - world_db["Things"][0]["T_KIDNEY"]
+ if t["T_STOMACH"] > room_stomach:
+ t["T_STOMACH"] -= room_stomach
+ world_db["Things"][0]["T_STOMACH"] = 32
+ else:
+ world_db["Things"][0]["T_STOMACH"] + t["T_STOMACH"]
+ t["T_STOMACH"] = 0
+ if t["T_KIDNEY"] > room_stomach:
+ t["T_KIDNEY"] -= room_stomach
+ world_db["Things"][0]["T_KIDNEY"] = 32
+ else:
+ world_db["Things"][0]["T_KIDNEY"] + t["T_KIDNEY"]
+ t["T_KIDNEY"] = 0
+ hitted_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
+ log("You SUCK EVERYTHING from " + hitted_name + ", killing them.")
+ world_db["die"](t, "FOO")
+world_db["suck_out_creature"] = suck_out_creature
+
+
def actor_eat(t):
from server.utils import mv_yx_in_dir_legal, rand
from server.config.world_data import symbols_passable
@@ -151,9 +177,15 @@ def actor_eat(t):
hit_id = hitted[0]
hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
if t == world_db["Things"][0]:
+ if world_db["GRACE"] >= 16:
+ world_db["suck_out_creature"](None, hit_id)
+ return
hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
log("You SUCK from " + hitted_name + ".")
elif 0 == hit_id:
+ if world_db["GRACE"] >= 16:
+ world_db["suck_out_creature"](t, None)
+ return
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
log(hitter_name +" SUCKS from you.")
hitted = world_db["Things"][hit_id]
@@ -202,9 +234,15 @@ def actor_move(t):
hit_id = hitted[0]
hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
if t == world_db["Things"][0]:
+ if world_db["GRACE"] >= 16:
+ world_db["suck_out_creature"](None, hit_id)
+ return
hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
log("You BUMP into " + hitted_name + ".")
elif 0 == hit_id:
+ if world_db["GRACE"] >= 16:
+ world_db["suck_out_creature"](t, None)
+ return
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
log(hitter_name +" BUMPS into you.")
return
@@ -218,6 +256,8 @@ def actor_move(t):
world_db["MAP"][t["pos"]] = ord("0")
if world_db["GRACE"] < 8:
log("You can now eat ALL walls.")
+ if world_db["GRACE"] < 16:
+ log("You now have the DEATH touch.")
if world_db["GRACE"] < 24:
log("You will now LEVITATE over holes.")
world_db["GRACE"] += 8
@@ -349,6 +389,8 @@ def turn_over():
if t["T_PROGRESS"] >= effort:
action = action_db["actor_" + ThingAction["TA_NAME"]]
action(t)
+ if t["T_LIFEPOINTS"] <= 0:
+ continue
t["T_COMMAND"] = 0
t["T_PROGRESS"] = 0
if t["T_BOWEL"] > 16: