X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=7a634165d8e83249426a9a0a3e0f708e2e88e5cb;hb=3e0b61dfec2261beabdfc7839505e03eb060da2d;hp=6b56488b4e89b8d4e8dc038959912fd575e2771a;hpb=8e817e727d498859c52c59024af71d6ac9dadd48;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 6b56488..7a63416 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -8,16 +8,23 @@ from server.config.world_data import world_db def play_drink(): if action_exists("drink") and world_db["WORLD_ACTIVE"]: - if ord("~") != world_db["MAP"][world_db["Things"][0]["pos"]]: + if not chr(world_db["MAP"][world_db["Things"][0]["pos"]]) == "~": log("NOTHING to drink here.") return + elif world_db["Things"][0]["T_BLADDER"] >= 32: + log("You're too FULL to drink more.") + return world_db["set_command"]("drink") def actor_drink(t): - if ord("~") == world_db["MAP"][world_db["Things"][0]["pos"]]: + pos = world_db["Things"][0]["pos"] + if chr(world_db["MAP"][pos]) == "~" and t["T_BLADDER"] < 32: log("You DRINK.") t["T_BLADDER"] += 1 + world_db["wetmap"][pos] -= 1 + if world_db["wetmap"][pos] == 48: + world_db["MAP"][pos] = ord("_") def play_pee(): @@ -33,8 +40,16 @@ def actor_pee(t): return if t == world_db["Things"][0]: log("You LOSE fluid.") - terrain = world_db["MAP"][t["pos"]] t["T_BLADDER"] -= 1 + terrain = world_db["MAP"][t["pos"]] + world_db["wetmap"][t["pos"]] += 1 + if terrain == ord("_"): + world_db["MAP"][t["pos"]] = ord("~") + elif world_db["wetmap"][t["pos"]] > 51: + t["T_LIFEPOINTS"] = 0 + if t == world_db["Things"][0]: + t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) + log("You DROWN.") def play_drop(): @@ -52,17 +67,17 @@ def actor_drop(t): log("You DROP waste.") terrain = world_db["MAP"][t["pos"]] t["T_BOWEL"] -= 1 - if chr(terrain) == "_": + if chr(terrain) in "_~": world_db["MAP"][t["pos"]] = ord(".") - elif chr(terrain) == ".": + elif terrain == ord("."): world_db["MAP"][t["pos"]] = ord(":") - elif chr(terrain) == ":": + elif terrain == ord(":"): world_db["MAP"][t["pos"]] = ord("%") - elif chr(terrain) == "%": + elif terrain == ord("%"): world_db["MAP"][t["pos"]] = ord("#") - elif chr(terrain) == "#": + elif terrain == ord("#"): world_db["MAP"][t["pos"]] = ord("X") - elif chr(terrain) == "X": + elif terrain == ord("X"): t["T_LIFEPOINTS"] = 0 if t == world_db["Things"][0]: t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) @@ -82,8 +97,11 @@ def play_move(str_arg): move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - if ord("%") == world_db["MAP"][pos] or \ - ord("#") == world_db["MAP"][pos]: + if chr(world_db["MAP"][pos]) in "%#": + if t["T_BOWEL"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to eat.") + return world_db["Things"][0]["T_ARGUMENT"] = d world_db["set_command"]("move") return @@ -127,17 +145,17 @@ def actor_move(t): t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] build_fov_map(t) else: - if t["T_BOWEL"] >= 32: - if t == world_db["Things"][0]: - log("You're too FULL to eat.") - elif ord("%") == world_db["MAP"][pos] and 0 == int(rand.next() % 2): - log("You EAT.") - world_db["MAP"][pos] = ord("_") + if t["T_BOWEL"] >= 32 or chr(world_db["MAP"][pos]) == "X": + return + elif chr(world_db["MAP"][pos]) == "%" and 0 == int(rand.next() % 2): t["T_BOWEL"] += 3 - elif ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5): - log("You EAT.") - world_db["MAP"][pos] = ord("_") + elif chr(world_db["MAP"][pos]) in "#BEH" and 0 == int(rand.next() % 5): t["T_BOWEL"] += 4 + log("You EAT.") + if world_db["wetmap"][pos] == 48: + world_db["MAP"][pos] = ord("_") + else: + world_db["MAP"][pos] = ord("~") if t["T_BOWEL"] > 32: t["T_BOWEL"] = 32 @@ -172,6 +190,7 @@ def make_map(): if "_" == chr(world_db["MAP"][pos]) \ and ((not single_allowed) or is_neighbor((y, x), "~")): world_db["MAP"][pos] = ord("~") + world_db["wetmap"][pos] = 51 i_water += 1 @@ -223,6 +242,9 @@ def turn_over(): if Thing["T_BOWEL"] > 16: if 0 == (rand.next() % (33 - Thing["T_BOWEL"])): action_db["actor_drop"](Thing) + if Thing["T_BLADDER"] > 16: + if 0 == (rand.next() % (33 - Thing["T_BLADDER"])): + action_db["actor_pee"](Thing) world_db["TURN"] += 1 io_db["worldstate_updateable"] = True try_worldstate_update() @@ -252,14 +274,60 @@ def play_wait(): world_db["set_command"]("wait") +def save_wetmap(): + length = world_db["MAP_LENGTH"] + string = "" + for i in range(length): + line = world_db["wetmap"][i * length:(i * length) + length].decode() + string = string + "WETMAP" + " " + str(i) + " " + line + "\n" + return string + + +def wetmapset(str_int, mapline): + def valid_map_line(str_int, mapline): + from server.utils import integer_test + val = integer_test(str_int, 0, 255) + if None != val: + if val >= world_db["MAP_LENGTH"]: + print("Illegal value for map line number.") + elif len(mapline) != world_db["MAP_LENGTH"]: + print("Map line length is unequal map width.") + else: + return val + return None + val = valid_map_line(str_int, mapline) + if None != val: + length = world_db["MAP_LENGTH"] + if not world_db["wetmap"]: + m = bytearray(b' ' * (length ** 2)) + else: + m = world_db["wetmap"] + m[val * length:(val * length) + length] = mapline.encode() + if not world_db["wetmap"]: + world_db["wetmap"] = m + + +def write_wetmap(): + from server.worldstate_write_helpers import write_map + length = world_db["MAP_LENGTH"] + visible_wetmap = bytearray(b' ' * (length ** 2)) + for i in range(length ** 2): + if world_db["Things"][0]["fovmap"][i] == ord('v'): + visible_wetmap[i] = world_db["wetmap"][i] + return write_map(visible_wetmap, world_db["MAP_LENGTH"]) + + from server.config.io import io_db io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]] io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]] +io_db["worldstate_write_order"] += [[write_wetmap, "func"]] import server.config.world_data -server.config.world_data.symbols_hide = "%#X" -server.config.world_data.symbols_passable = "_.:~" +server.config.world_data.symbols_hide = "%#X" + "ABC" + "DEF" + "GHI" +server.config.world_data.symbols_passable = "_.:" + "~JK" + "LMN" + "OPQ" server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_BLADDER"] = 0 +world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) +io_db["hook_save"] = save_wetmap import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map from server.config.commands import commands_db @@ -274,6 +342,7 @@ commands_db["use"] = (1, False, lambda x: None) commands_db["pickup"] = (0, False, lambda: None) commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255)) commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255)) +commands_db["WETMAP"] = (2, False, wetmapset) from server.actions import actor_wait import server.config.actions server.config.actions.action_db = {