X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=850094ddb1c53608fa0e8630bffe8a8dc3b41110;hb=6bc66917f98e63e20b5718b32dbd5e40180d3b1f;hp=9ac6c073bb6aa54de85561bf858f21c52345997d;hpb=aca74b23a81d4ecbd77e3e0da2de81574ab41358;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 9ac6c07..850094d 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -136,6 +136,32 @@ def play_move(str_arg): log("You CAN'T eat your way through there.") +def suck_out_creature(t, tid): + if t == None: + t = world_db["Things"][tid] + elif tid == None: + tid = next(tid for tid in world_db["Things"] + if world_db["Things"][tid] == t) + room_stomach = 32 - world_db["Things"][0]["T_STOMACH"] + room_kidney = 32 - world_db["Things"][0]["T_KIDNEY"] + if t["T_STOMACH"] > room_stomach: + t["T_STOMACH"] -= room_stomach + world_db["Things"][0]["T_STOMACH"] = 32 + else: + world_db["Things"][0]["T_STOMACH"] + t["T_STOMACH"] + t["T_STOMACH"] = 0 + if t["T_KIDNEY"] > room_stomach: + t["T_KIDNEY"] -= room_stomach + world_db["Things"][0]["T_KIDNEY"] = 32 + else: + world_db["Things"][0]["T_KIDNEY"] + t["T_KIDNEY"] + t["T_KIDNEY"] = 0 + hitted_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + log("You SUCK EVERYTHING from " + hitted_name + ", killing them.") + world_db["die"](t, "FOO") +world_db["suck_out_creature"] = suck_out_creature + + def actor_eat(t): from server.utils import mv_yx_in_dir_legal, rand from server.config.world_data import symbols_passable @@ -151,9 +177,15 @@ def actor_eat(t): hit_id = hitted[0] hitted_tid = world_db["Things"][hit_id]["T_TYPE"] if t == world_db["Things"][0]: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](None, hit_id) + return hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] log("You SUCK from " + hitted_name + ".") elif 0 == hit_id: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](t, None) + return hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] log(hitter_name +" SUCKS from you.") hitted = world_db["Things"][hit_id] @@ -202,9 +234,15 @@ def actor_move(t): hit_id = hitted[0] hitted_tid = world_db["Things"][hit_id]["T_TYPE"] if t == world_db["Things"][0]: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](None, hit_id) + return hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] log("You BUMP into " + hitted_name + ".") elif 0 == hit_id: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](t, None) + return hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] log(hitter_name +" BUMPS into you.") return @@ -218,9 +256,12 @@ def actor_move(t): world_db["MAP"][t["pos"]] = ord("0") if world_db["GRACE"] < 8: log("You can now eat ALL walls.") + if world_db["GRACE"] < 16: + log("You now have the DEATH touch.") if world_db["GRACE"] < 24: log("You will now LEVITATE over holes.") - world_db["GRACE"] += 8 + if world_db["GRACE"] <= 24: + world_db["GRACE"] += 8 elif t == world_db["Things"][0]: log("You try to MOVE there, but fail.") @@ -349,6 +390,8 @@ def turn_over(): if t["T_PROGRESS"] >= effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(t) + if t["T_LIFEPOINTS"] <= 0: + continue t["T_COMMAND"] = 0 t["T_PROGRESS"] = 0 if t["T_BOWEL"] > 16: @@ -439,7 +482,7 @@ def turn_over(): dirs = "edcxsw" for i in range(len(dirs)): score += libpr.get_neighbor_score(i) - if score == 5 or score == 6: + if score == 6: world_db["MAP"][pos] = ord("&") libpr.free_score_map() world_db["TURN"] += 1